• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Castle fight ++Rep

Status
Not open for further replies.
Level 12
Joined
Dec 17, 2009
Messages
951
My plants vs zombie map FAIL cuz i dont have my custom models.
So if any one have idead, how is Castle Fight map system.
*Unclick able units (with Ward classification)
*when i finish a construction this construction auto select to auto train a unit.
*Flexible moviment trigger with auto-train system trigger.

Plz i really need help.++rep to you guys help. (bad english)
R.I.P Plant vs Zombies :goblin_cry:

-VTZ
 
Level 12
Joined
Dec 17, 2009
Messages
951
Why do you use some other models but have the same idea as plants vs zombies?
Also, if you're asking someone to make those triggers, I'm pretty sure that will be 90% of the map, and in a way you would be taking credit for someone elses work. Try to make at least 60% of the triggers by yourself.

1- wc3 orinal models sucks
2- oO man and the units ideas? and the random map events, rounds, votekick system... think about. that is 60% to you? :vw_unimpressed:
 
Status
Not open for further replies.
Top