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Can't get custom faction decal to show ingame.

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Aug 16, 2010
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So I made a custom faction decal (the symbol that shows up on most terran units shoulders ect.) for a UED mod and imported it in the editor with the intent to use it in a single player campaign I'm making.

Now if I make it a brand new Texture entry with Add Object ect. starcraft2 crashes when I try to Test Document whatever map I put it in. Is this a bug btw?

It also crashes if I simply replace a default decal with it(i.e. swapping out decal_terran_0014_01.dds with my decal_terran_ued.dds).

The only way it doesn't crash is if I rename my file to match what I'm replacing(i.e. renaming decal_terran_ued.dds to decal_terran_0014_01.dds). It shows up in the editor just as I want it, but when I press Test Document, it shows up ingame as the decal I thought I was replacing...:cmad:

Replacing... Shows up in Editor... Pull hair...


Any help is greatly appreciated!
 
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