- Joined
- Jun 1, 2009
- Messages
- 125
Hi!
I'm trying to use a custom script for the hashtable from Uncle's example:
www.hiveworkshop.com
But when I try
It seems to be fine with udg_TempUnit. Ofc. I can create a TempUnit of each Unit Type. But maybe it is possible to convert the UnitType directly?
Thanks for help!
I'm trying to use a custom script for the hashtable from Uncle's example:
[Ability Cooldown Remaining] function not working?
Hi! My goal is to auto-cast a spell under certain conditions. To reduce lags in the case of multiple units I want to check the condition if the spell is ready or not. But when I try to use the Ability Cooldown Remaining condition, the whole thing stops working, until I disable that function...

But when I try
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Custom script: set udg_AI_Id = GetUnitTypeId(udg_TempUnitType)
It seems to be fine with udg_TempUnit. Ofc. I can create a TempUnit of each Unit Type. But maybe it is possible to convert the UnitType directly?
Thanks for help!
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