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Is it possible to give a unit, say, Faerie Fire, to a unit with the Autocast toggled on? I just found out that giving it normally through triggers would not 'turn on' the Autocast.
To activate autocast on faerie fire, issue a no target order "faeriefireon". Every autocast spell has "on" and "off" orders. I have no idea how to do this in GUI, but this is how you do it in jass IssueImmediateOrder(udg_your_unit, "faerefireon")
Yes, you can. Double-Click your Unit in Object Editor and see first line "Ability - Auto" then select your ability name you want to auto-cast by default.
Yes, you can. Double-Click your Unit in Object Editor and see first line "Ability - Auto" then select your ability name you want to auto-cast by default.
I can't use Jass though since it looked very complicated the first time I tried to pick it up. My apologies, I should've specified GUI :/
The trigger giving units the ability with autocast on was, admittingly, supposed to be a band-aid fix until I could find the root of the problem since me giving the ability out normally still wouldn't turn on autocast before.
The band-aid fix failed me the first time because of that field being empty. It was only after filling it in that I can add abilities to the unit via triggers with autocast on. It seems that I can only have 1 ability with autocast on though :/
There are this GUI-Actions dis/enabling auto cast. Inside order unit without target.
Problem here is you need to specificly now and tell the game which ability you want to be autocasted or, if it is custom ability the default skill it is based on.
Test
Events
Conditions
Actions
-------- enable autocast --------
Unit - Order (Triggering unit) to Night Elf Druid Of The Talon - Activate Faerie Fire
-------- disable autocast --------
Unit - Order (Triggering unit) to Night Elf Druid Of The Talon - Deactivate Faerie Fire
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