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can this tell us something of value?

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when you ctrl+alt+supr and you check how many KB of memory a map is using, lets say at the beginning its around 300k, if after a hour its at 500k, would it mean that there are leaks or something?
 
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It could mean there are leaks, but that doesn't have to be the case.
Creating objects, running scripts, or in general just 'doing stuff' also increases the memory usage.
However: when units/effects get removed and variables get cleaned, it should return to a more-or-less stable memory usage.

If the game is (slowly) increasing its memory usage without anything significant happening, or if it isn't decreasing when something is done, that is an indication of a leak somewhere.

Your example (300k to 500k) doesn't really say much to me, as Warcraft III is usually around 120 000k for me :p
 
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