- Joined
- Nov 2, 2004
- Messages
- 1,993
Can things like hashtables, gamecaches, triggers be defined as constant globals when they won't be reassigned?
The reason I think they might not is that the actual object can change by storing/flushing values or adding events, conditions or actions.
Is there even a compelling reason to do it beyond ensuring that the variable won't be reassigned?
I imagine that there are no performance implications in JASS, or are there?
The reason I think they might not is that the actual object can change by storing/flushing values or adding events, conditions or actions.
Is there even a compelling reason to do it beyond ensuring that the variable won't be reassigned?
I imagine that there are no performance implications in JASS, or are there?