- Joined
- Oct 4, 2019
- Messages
- 2
I would like to use the night elf building construction model for a disease cloud based land mine spell. If I set the mine unit's model equal to tree of life for example, it will play the birthing animation for the length of the animation before turning into the finished structure model, similarly when the mine detonates it plays the death animation for the finished structure, whereas I would like it to do the cancel death animation, which looking through the NE structure animations I don't see.
Is it possible to use the birth animation model of NE structure without it finishing and whether I can or can't, can I make the death animation of the mine play the NE structure cancel death rather than the finished building death animation?
Is it possible to use the birth animation model of NE structure without it finishing and whether I can or can't, can I make the death animation of the mine play the NE structure cancel death rather than the finished building death animation?