- Joined
- Sep 11, 2004
- Messages
- 15
ok im making an aos style map, but its much much larger than dota or anything ive seen so far..
i have two questions... first.
i want to create a unit with and inventory which automatically after being brought follows the owner around.. but i want the owner to gain the benefits of the items the unit is holding....
and i want to set limits to which items they can hold..(ie: not the uber massive +200 damage ones or wat ever).
i have seen this in some RPGs a long time ago... i dont remember which one and i very doubt it was unprotected.... can anyone help me.
-im reasonbly proficient in the object editor its just the triggers..
thanks heaps
2nd is using "unit enters region" -order unit to attack-move "next region" the only way i can move troops in an AOS style map?.. is there an easier way-- or rather a less time consuming way...
i have two questions... first.
i want to create a unit with and inventory which automatically after being brought follows the owner around.. but i want the owner to gain the benefits of the items the unit is holding....
and i want to set limits to which items they can hold..(ie: not the uber massive +200 damage ones or wat ever).
i have seen this in some RPGs a long time ago... i dont remember which one and i very doubt it was unprotected.... can anyone help me.
-im reasonbly proficient in the object editor its just the triggers..
thanks heaps
2nd is using "unit enters region" -order unit to attack-move "next region" the only way i can move troops in an AOS style map?.. is there an easier way-- or rather a less time consuming way...