Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Set your graphic render option to max and turn on texture filtering, anisotropic filtering and antialiasing before you take a screenshot. Also you should probably turn your resolution up. You don't have to worry about stretching the page if you just attach them as thumbnails.
Anyways it's all good besides the round mountain tops in the background and the way too bright fog/sky.
Cool terrain , But theres a problem with tile set . I think you should used high quality texture on the tileset to make it fit to another . (like palm trees , )
And also I have a little question , Where did you get that house ? .
Well Stryderzero, I believe that from the point the grass-element of your terrain is strictly given from a grass doodad and 0% of it comes from tiles on the floor, people will tend to call it grass-spam.
I suggest you to try the grassy dirt tile, from Ashenvale tileset, as it commonly blends really well with the terrain. Also making the grass doodads less abruptly tall and less clustered, spread small grasses are not only more realistic but more difficult to properly execute in World Editor, thus serves as a kind of terrain training.
I really liked your building and the scaling of everything, really realistic! Hills in such tropical regions tend to be more crowded with both palms (just as you did) and fluffy canopies of regular trees (lacking in your terrain's background). You've been playing too much Call of Duty, didn't you?
Well Stryderzero, I believe that from the point the grass-element of your terrain is strictly given from a grass doodad and 0% of it comes from tiles on the floor, people will tend to call it grass-spam.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.