Camera Issue

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Apr 30, 2007
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Hi, I've been working on a pair of models for a project and have run into a problem with the portrait camera.

When in-game the portrait camera slides upwards, leaving only the unit's forehead visible. The issue might also be with the animations, although I am too inexperienced to figure it out.

The portrait is based on a paladin portrait, and no animations, bones or camera node has been altered in any way, only mesh geometry and textures.

Any help or insight would be appreciated. Files attached.

EDIT: Seemed to be an animation issue, just replaced the cameras in magos and it works just fine.
 

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  • HeroCaptain_Portrait.mdx
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  • HeroCaptainDead_Portrait.mdx
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  • HeroCaptain.mdx
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  • HeroCaptainDead.mdx
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