How do you reference dynamic regions using GUI? For example:
Unit drops an item; create <Region> centered at item being manipulated.
The event - A unit enters region - only works for regions that are created at initialization and do not keep track of region placement updates.
I need to know when a unit enters this <Region> but the region is constantly changing position. I've tried every all sorts of different methods but nothing seems to work =/
Unit drops an item; create <Region> centered at item being manipulated.
The event - A unit enters region - only works for regions that are created at initialization and do not keep track of region placement updates.
I need to know when a unit enters this <Region> but the region is constantly changing position. I've tried every all sorts of different methods but nothing seems to work =/