So this function here: call DestroyTrigger( GetTriggeringTrigger() )
I understand it's a function that removes the trigger it has been placed with.
I thought it would be logical to use it for my Map Initializations.
And in addition, I used a Wait function. So my trigger looks like this:
- All the Map Initials functions
- Wait 1 second
- call DestroyTrigger( GetTriggeringTrigger() )
Is that dangerous to use wait?
The reason I use wait is because I experienced some trouble without it -if I remember correctly.
Anything wrong with this?
I understand it's a function that removes the trigger it has been placed with.
I thought it would be logical to use it for my Map Initializations.
And in addition, I used a Wait function. So my trigger looks like this:
- All the Map Initials functions
- Wait 1 second
- call DestroyTrigger( GetTriggeringTrigger() )
Is that dangerous to use wait?
The reason I use wait is because I experienced some trouble without it -if I remember correctly.
Anything wrong with this?