Hello once again, i have been trying to fix most of the problems here for days but i had no luck so if anyone can help that would be appreciated:
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Also is there a way to make the hero unable to summon any units while having one already ?
thank you very much
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Add abilities
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Events
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Unit - A unit Acquires an item
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Conditions
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Actions
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Unit - Add Sit's Plague (Warlock) to (Triggering unit)
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Unit - Add Summon Hell Hound (Warlock) to (Triggering unit)
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Wait 2.00 seconds
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Unit - Change ownership of Warlock 0006 <gen> to Neutral Passive and Change color
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Wait 2.00 seconds
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Game - Display to (All players) the text: You have been given...
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Item - Remove (Item carried by Paladin1 0015 <gen> in slot 1)
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2-
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Faith
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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Ability being cast) Equal to Faith
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Owner of (Ownership-changed unit)) Equal to Player 1 (Red)
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Then - Actions
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Do nothing
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Else - Actions
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Unit - Change ownership of (Target unit of ability being cast) to Player 1 (Red) and Change color
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Unit - Add a 120.00 second Animate Dead expiration timer to (Target unit of ability being cast)
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Unit - Change ownership of (Target unit of ability being cast) to Neutral Hostile and Change color
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Also is there a way to make the hero unable to summon any units while having one already ?
thank you very much