Hello once again, i have been trying to fix most of the problems here for days but i had no luck so if anyone can help that would be appreciated:
1-
2-
Also is there a way to make the hero unable to summon any units while having one already ?
thank you very much
1-
-
Add abilities
-
Events
- Unit - A unit Acquires an item
- Conditions
-
Actions
- Unit - Add Sit's Plague (Warlock) to (Triggering unit)
- Unit - Add Summon Hell Hound (Warlock) to (Triggering unit)
- Wait 2.00 seconds
- Unit - Change ownership of Warlock 0006 <gen> to Neutral Passive and Change color
- Wait 2.00 seconds
- Game - Display to (All players) the text: You have been given...
- Item - Remove (Item carried by Paladin1 0015 <gen> in slot 1)
-
Events
2-
-
Faith
-
Events
- Unit - A unit Begins casting an ability
-
Conditions
- (Ability being cast) Equal to Faith
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Owner of (Ownership-changed unit)) Equal to Player 1 (Red)
-
Then - Actions
- Do nothing
-
Else - Actions
- Unit - Change ownership of (Target unit of ability being cast) to Player 1 (Red) and Change color
- Unit - Add a 120.00 second Animate Dead expiration timer to (Target unit of ability being cast)
- Unit - Change ownership of (Target unit of ability being cast) to Neutral Hostile and Change color
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Events
Also is there a way to make the hero unable to summon any units while having one already ?
thank you very much