Hi there, I'm fairly new to map making but learning fast.
Basically what i want to do is, whenever a certain unit attacks, it attacks three (or four, or five) times.
Havn't managed to find a way to do this yet, have been trying with:
Events
Unit - A unit Is attacked
Conditions
(Unit-type of (Attacking unit)) Equal to Phase Emitter
Actions
Unit - Reset ability cooldowns for (Attacking unit)
Wait 0.50 seconds
Unit - Order (Attacking unit) to Human Priest - Inner Fire (Attacked unit)
Unit - Reset ability cooldowns for (Attacking unit)
Wait 0.50 seconds
Unit - Order (Attacking unit) to Human Priest - Inner Fire (Attacked unit)
Unit - Reset ability cooldowns for (Attacking unit)
Wait 0.50 seconds
Unit - Order (Attacking unit) to Human Priest - Inner Fire (Attacked unit)
The map is for a TD - so bare in mind there could be 10 to 20 of these units attacking at the same time. Also its not that important, but i like my maps to stand out, and most TD's are the same old boring stuff.
Anyone got any idea's?
Basically what i want to do is, whenever a certain unit attacks, it attacks three (or four, or five) times.
Havn't managed to find a way to do this yet, have been trying with:
Events
Unit - A unit Is attacked
Conditions
(Unit-type of (Attacking unit)) Equal to Phase Emitter
Actions
Unit - Reset ability cooldowns for (Attacking unit)
Wait 0.50 seconds
Unit - Order (Attacking unit) to Human Priest - Inner Fire (Attacked unit)
Unit - Reset ability cooldowns for (Attacking unit)
Wait 0.50 seconds
Unit - Order (Attacking unit) to Human Priest - Inner Fire (Attacked unit)
Unit - Reset ability cooldowns for (Attacking unit)
Wait 0.50 seconds
Unit - Order (Attacking unit) to Human Priest - Inner Fire (Attacked unit)
The map is for a TD - so bare in mind there could be 10 to 20 of these units attacking at the same time. Also its not that important, but i like my maps to stand out, and most TD's are the same old boring stuff.
Anyone got any idea's?