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Building/Constructing through an ability.

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May 27, 2007
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Is there a way to give a unit the order to 'help construct' [Like human peasants] a building that is being constructed?

for example:

A unit is constructed

Order ExampleUnit to repair/right click unit being constructed



Only that doesnt work.
 
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I would imagine the "ExampleUnit" would need to be ordered to use that specific ability you are refering to. Otherwise, the generic command would be to just "move to" "follow" or "repiar"; which would be the reasons as to why nothing would happen.
I wouldn't know on how to go about making it automatically select nearby qualifying units to do this action. I'm at a loss there.

Um, this is by triggers yes?
 
Is there a way to give a unit the order to 'help construct' [Like human peasants] a building that is being constructed?

for example:

A unit is constructed

Order ExampleUnit to repair/right click unit being constructed



Only that doesnt work.


Untitled Trigger 019
Events
Unit - A unit Begins construction
Conditions
Actions
Unit Group - Pick every unit in (Units owned by (Owner of (Constructing structure)) of type Peasant) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Right-Click (Position of (Constructing structure))
 
Thanks yeh i managed it. :) Turns out theres no way to get rid of the unit who started constructing the building and letting the others repair it to completion.

I'll check gameplay constants to find a way. Il be releasing a beta on here soon enough if thats allowed for people to test/flame/encourage me as I'm at the stage where the map gets boring :p
 
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