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[Solved] Bugs on Hero Death

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Level 1
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Aug 18, 2012
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Hi.... I have a problem with my triggers in which when the hero respawns, he receives "delayed" orders and disturbingly follows the unit that killed it. Could anyone have a look and see where the problem is?

P.S. The problem only occurs on more than 1 player. Meaning this doesn't happen on Test Map or something :/

Oh, and if you have any suggestions or comment about the map or triggers in general, feel free to include them :3
 

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  • PMP Arena v1.0a ALPHA.w3x
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Level 5
Joined
Dec 12, 2011
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116
I assume the is supposed to respawn and do nothing, right?
Maybe you have problems with variables, and inside a trigger you may be giving the order to the wrong unit.

Try searching all your triggers for actions of type "Unit - Issue order" and check if there is no problem with the variables...

(note that I had no time to take a look at your map...)
 
Level 1
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Aug 18, 2012
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Oops, found out the problem. It appears I was foolishly destroying unit structs when they die :/ Thanks anyway :)
 
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