- Joined
- Jul 15, 2004
- Messages
- 5
I want to make a spell that the caster throws a missle and when it hits the trigger should start the action. I´m using Drunken Haze with a 0.1sec buff.
First i tried wanted to try this (with integer):
-unit casts spell
-spell equal to xxx
-wait for condition (number of buffs from target unit matching (matching buff equal to drunken haze) equal to 1) checking every 0.01sec
but i havent found something like that in gui, so i wanted to try this (with buff):
-unit casts spell
-spell equal to xxx
-wait for condition (random buff from buffs of target unit matching (matching buff is equal to drunken haze) is equal to drunken haze) checking 0.01sec
but i havent found something like that in gui too.
so anyone can help me how to do this?
First i tried wanted to try this (with integer):
-unit casts spell
-spell equal to xxx
-wait for condition (number of buffs from target unit matching (matching buff equal to drunken haze) equal to 1) checking every 0.01sec
but i havent found something like that in gui, so i wanted to try this (with buff):
-unit casts spell
-spell equal to xxx
-wait for condition (random buff from buffs of target unit matching (matching buff is equal to drunken haze) is equal to drunken haze) checking 0.01sec
but i havent found something like that in gui too.
so anyone can help me how to do this?