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BtT Severed Isles

Submitted by Kam
This bundle is marked as approved. It works and satisfies the submission rules.
Beyond the Throne: Tides of Darkness 3995 (2)
Severed Isles

This is an altered-melee that takes place post-World Tree. Features include:

-A completely new race called Lost that are hyper-aggressive
-A developed Naga race
-Integrated sea units that provide a unique channel for racial strengths
-Custom terrain that provides balance for sea and land units
-Stat adjusted vanilla heroes with new heroes
-Streamlined hotkey system

I would like feedback on the following:

-How do you feel about the unit composition, their roles, and usage?
-What should my focus be?

For more information, change log, and credits visit the main thread.

[​IMG]

Keywords:
Warcraft II, Altered Melee, Goblin, Ogre, Mage, Lost, Throne, Naval, Navy, Troll, Lost
Contents

BtT Severed Isles (Map)

Reviews
Moderator
Vengeancekael: Private Message Date: 2012/Feb/18 18:35:14 Reasons: Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map Development Section Check out the World Editor Help Zone (Trigger issues, object...
  1. MrStormyZ

    MrStormyZ

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    Oo Significant increase in the map size
    oh hey another race right ? :D
     
  2. Kam

    Kam

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    That's correct. They are a hyper-aggressive race that rely on dark magics.
     
  3. Ken-E

    Ken-E

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    I'll check this out for sure! Probably play it with UndeadImmortal! Might leave comment soon.

    EDIT: This map was too good for me to play for tomorrow, so I played it with UndeadImmortal immediately, I was really amazed with the techtree! I wish I knew this project sooner, the Behemoth and the Decimator are just few of the unique units, the return of naval battle is well implemented. I just love this altered melee! From now on I support this map on my current project, I can see all the hard work on poured on this map, great work Kam! 5/5 :goblin_yeah:

    Some in-game screenies below, incase everyone needed more!
     

    Attached Files:

    Last edited: Feb 1, 2012
  4. Trilby

    Trilby

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    Really liking the units and everything (laughed at the behemoth launch spell), but as to terms of balance, Im actually going to have to play an actual game instead of idling by killing creeps.
    Though this is minor and my opinion only, but I dont like those footman and rifleman models.
    Edit: As for my stand on heroes, I think you should keep them. I really like the way you designed them.
     
  5. Wazzz

    Wazzz

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    ah, i see you altered the Lost race as per my suggestions, very nice :)

    looks good, but it has no ai, so i will get back to you when i have played it with a friend
     
  6. TaShadan

    TaShadan

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    someone want to play the map with me?
     
  7. Vengeancekael

    Vengeancekael

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    This is really neat Kam, but I can't let it pass without a full credits list. (both in-game and here)
     
  8. UndeadImmortal

    UndeadImmortal

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    Why the hell did you post my failure comrade? xD
     
  9. Darklycan51

    Darklycan51

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    how do we get lost? and nice map but you need to make a 2v2 map 1v1 is only good for tournaments.
     
  10. Kam

    Kam

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    Lost is Undead. This is a public test map for balance purposes. That is also why there is no AI.
     
  11. Ken-E

    Ken-E

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    Nice new version, gonna try this soon! :D
     
  12. Darklycan51

    Darklycan51

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    first i played orcs i though they were op but then i played humans and i see both are very equal , good job with the balance , i used the human mages + knight heros orbs to fuck all their army xD and some gryphs
     
  13. TaShadan

    TaShadan

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    just join the irc channel for a game :)
     
  14. Slipo

    Slipo

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    your map is awesome...can you tell me some of the creators of the models plz
     
  15. Kam

    Kam

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    I'm glad you like it.

    Most of the custom resources can be found here. Is there something in particular you were interested in?
     
  16. Darklycan51

    Darklycan51

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    Really nice map just hope someday we will get a 3v3 map T.T (or maybe even a 12 player map but i guess it would be too epic to ask for it :p)
     
  17. Kam

    Kam

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    I have an eight player map I'll be updating soon.
     
  18. Almia

    Almia

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    Just a tip:
    -Test a Map with AI Editor (Melee of Course)
    -Go to Warcraft III Properties
    -Scroll Down until you see a new folder.
    -open folder,inside you will see an AI file named "WorldEditTestGame.ai"
    -open it with Notepad
    -if you want your map a ai(because its melee)customize the code.(ex.unit ids,ability ids of your map,etc.)
    -import it to your map
    -PM me if im wrong