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BTNLigtntingShockWave

This bundle is marked as approved. It works and satisfies the submission rules.
Lightning shock wave. Original icon by Blizzard.
[​IMG] => [​IMG]


Keywords:
blizzard, shock, wave, lightning
Contents

BTNLigtntingShockWave (Icon)

Reviews
Moderator
14:18, 8th Nov 2012 I3lackDeath: [x] Original Blizzard Icon with too less freehand work to be approved separately. [x] Approved due to usefulness, (alternative) authors changed.
  1. InfernalTater

    InfernalTater

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    If he were to entirely remove the fire part of the shockwave, rather than recoloring it, and make the entire lightning shockwave part himself, while having the same axe, would that be approvable to you?
     
  2. I3lackDeath

    I3lackDeath

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    The problem with this particular icon of Blizzard is that there is not much to play around with.
    Your best bet would be to change the axe aswell as slightly alter the effect to fit the needs, as that would surely cover enough freehand content.

    If one chose to stick to editing the effect, one wouldn't reach 50% freehand content. The axe itself poses around 60% of content for this icon.
     
  3. Adiktuz

    Adiktuz

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    well, yeah recolor and few edits... but hmmm... useful... maybe you could modify the axe a bit... :)
     
  4. Praytic

    Praytic

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    If i edit the axe, i will fail the whole icon for sure.
     
  5. InfernalTater

    InfernalTater

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    Draw some lightning on the edge of the axe, just to add more freehand.
     
  6. Praytic

    Praytic

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    Maybe moderators allow to save this icon and rename the author to Blizzard?
     
  7. SpasMaster

    SpasMaster

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    I surely hope so. This is way too good/useful to get removed...
     
  8. InfernalTater

    InfernalTater

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    If icons like [thread=202171]this[/thread] and [thread=202333]this[/thread] are fine, then certainly exceptions can be made for icons such as this, considering how it is extremely useful, and if the axe were freehanded, it would no longer be useful, since the usefulness is due to it having the same axe, and being able to match with the other icon.

    Of course, I'm just some random member who doesn't have any authority or reputation, and anything I say has no significance, but due to this situation, I do have a bit of a suggestion:

    What if the rules are amended, so that resources that do not meet freehand requirements can be voted on by all moderators in the corresponding resource section, to determine whether or not they are useful enough to be worth making an exception to the rules, requiring a 99% consensus (at least all but one vote yes), in order to ensure that such exceptions are not often made?

    Of course, this is not the appropriate place to actually make that decision, so I'll be repeating the above suggestion in Site Discussion.
     
  9. I3lackDeath

    I3lackDeath

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    Alrighty, we could do this as follows:

    We may approve this, but set the original author (which means, the uplaoder) to "Blizzard", while you will be noted as the alternative author.

    Any objections/other suggestions?
     
  10. JollyD

    JollyD

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    I think this can be approved that way. Minimum freehand here, but icon can be useful. So I suggest to approve it if will be matched your criterias.
     
  11. Praytic

    Praytic

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    I agree with this.
     
  12. I3lackDeath

    I3lackDeath

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    Alrighty, approved.
     
  13. twistedfate08

    twistedfate08

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    very useful!
    5/5
     
  14. Siryan

    Siryan

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    Before someone goes all-out for hours trying to make an awesome REAL Shockwave (because Blizzard's makes no sense being fire), all you have to do in the World Editor/NewGen is navigate to the spell 'Shockwave' and look for where it says 'Art - Missile,' and replace THAT with the 'Thunderclap' animation. Normally the lightning effect would stay in the area of the POSITION of the unit casting it BUT when used as Missile Art, for some reason it sends out the lightning effect in the direction casted. Not only that, doing it this way literally lives up to the proper description of this spell; the ground ripples and it causes a lightning shock effect.

    Sometimes you have to play around with things in the Editor that seem like it won't make sense, but somehow makes sense, especially when it comes to animations. You'd be surprised with what you can do without using people's custom animations here on Hive and unnecessarily making your map bigger than it has to be.

    Anyway, hope that helps!
     
  15. Siryan

    Siryan

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    I know this is an old post but, I took a look at the commentaries here, saw yours, and the solution to making an awesome/feasible Shockwave spell look like an actual shock (not fire) is to replace the Shockwave's missile art with 'Thunderclap.' This makes the lightning effect of thunderclap go outward and doesn't stay in the position of where the unit is standing. It also causes a literal ripple effect as said in Blizzard's tooltip of 'Shockwave' with the ground cracking, etc.