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Brill

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Hello. This is another melee map for 1v1.

The map has 2 possible expansions defended by orange creeps. Expansions are quite hard to defend. The map also has 4 green camps for leveling up, 2 orange camps defending mercenary camp, 2 orange camps defending goblin merchants and red dragon camp defending well of life in the middle. There are also 2 unguarded taverns.

108550d1322451242-brill-brill1.jpg
108551d1322451242-brill-brill2.jpg

108552d1322451242-brill-brill3.jpg

108553d1322451242-brill-brill4.jpg

108554d1322451242-brill-brill5.jpg

108555d1322451254-brill-brill6.jpg


Fell free to suggest anything to improve the map because I'm a newbie and need your help.

Have fun.

Keywords:
Melee, Brill
Contents

Brill (Map)

Reviews
Vengeancekael: Private Message Date: 2011/Nov/27 12:17:07 Reasons: Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map Development Section Check out the World Editor Help Zone (Trigger issues, object...

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Vengeancekael: Private Message
Date: 2011/Nov/27 12:17:07

Reasons:


Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone

Comment: *Bonus Goldmines
*Enough Wood

*Symmetric, just the bottom right part needs some tweaking
*Neat looking terrain
*Different item drops
*Both Goblin and mercenary shops

*Green creeps close to starting points
*Add another tavern at the top of the center red creeps
*Replace the center goldmine by a Fountain health or a dragon mercenary building


Fix the red things mentioned and it'll get a 5/5 rating.

Approved with a 4/5 rating.
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*Bonus Goldmines
*Enough Wood

*Symmetric, just the bottom right part needs some tweaking
*Neat looking terrain
*Different item drops
*Both Goblin and mercenary shops

*Green creeps close to starting points
*Add another tavern at the top of the center red creeps
*Replace the center goldmine by a Fountain health or a dragon mercenary building


Fix the red things mentioned and it'll get a 5/5 rating.

Approved with a 4/5 rating.
 
Level 15
Joined
Apr 5, 2009
Messages
969
Full Review

Looks awfully dull though, basing my first impression on minimap. Anyway, gonna try this one, might leave review for the next 3 or more days. Also add some screenshots, that would give more idea of your map.

EDIT: A satisfying, fun, and fast melee map. A great one, really. The village feels like its actually a village, the design on making that didn't detach itself from terraining and making it a melee map, and I like that. It's symmetrical and that always matters alot for a melee map. The doodads are also cleverly emplaced everywhere making it feel fresh and new for a village map. The only thing I didn't like the gold mine in the middle, I suggest you change it to a shop, though I think its only me and I can't point out why I didn't like it, so it isn't a major flaw.
Overall, I'll give it 3.5/5
 
Last edited:
Level 3
Joined
Nov 25, 2011
Messages
8
Updated the map and added screenshots. Thank you for your comments.
 

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