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Bridge of Hope

Submitted by Shadow_killer
This bundle is marked as approved. It works and satisfies the submission rules.
Archangel_Tidusx thought i should edit my other bridge model to make it look more like the bridge in fable. But heres a complete new model, tried to mimic the fable bridge as much as i could but still to have the same feeling as my other models. Hope you like it.


Download the bridge in 2 parts here.

Keywords:
Bridge, Building, Structure, Hay, roof, long, big, Fable, wood
Contents

Bridge of Hope (Model)

Reviews
Moderator
19:47, 2nd Sep 2009 Pyritie: omg awesome bridge. But if people wanted to put this in their games it wouldn't work right. You'd need to take the roof off of this and split it into two separate models - the bottom one would be walkable while the...
  1. 19:47, 2nd Sep 2009
    Pyritie: omg awesome bridge.

    But if people wanted to put this in their games it wouldn't work right. You'd need to take the roof off of this and split it into two separate models - the bottom one would be walkable while the roof would not be.
    Just a suggestion.
     
  2. xXGuillermoXx

    xXGuillermoXx

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    cool model, havent tested it yet
    EDIT: woot 1 comment
     
  3. Oziris

    Oziris

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    Great for rpg's!
     
  4. HELL_YA

    HELL_YA

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    Thats.......amazing!... this really deserves a 5/5!!!
     
  5. Falconeye

    Falconeye

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    Curious how it is hopeful though... Still, seems cool!
     
  6. CloudWolf

    CloudWolf

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    good job :D I like it!

    However, as a complete model, isnt the birdge impossible to make walkable? Units would just run along the roof right? :S Perhaps split the doodad into 2 parts? Part 1 being the actuall bridge, and part 2 being the roof? :) Just an idea :p

    Or people could just use invisible platforms i guess :D

    Other than that though, excellent work! 4/5 from me :)
     
  7. Ghost765

    Ghost765

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    what cloudwolf said.
     
  8. cookies4you

    cookies4you

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    ... but what if i blow up the bridge? how will units go in now?
     
  9. dragor89

    dragor89

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    ...will units be able to go and be seen inside it?
     
  10. Archangel_Tidusx

    Archangel_Tidusx

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    Looks really amazing man. 5/5 and +REP for the consideration. I still think the other one needs some campaign stone lol.
     
  11. MGCǂSpectre

    MGCǂSpectre

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    Was going to ask just the same ^^

    Otherwise it's gr8 looking 4/5.
     
  12. Alfagar

    Alfagar

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    Awesome MUAHAHA
     
  13. asam3

    asam3

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    i love this. really great for a Fable RPG(you know, the bridge when he was still a kid in his town?)
     
  14. RusUndead

    RusUndead

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    Where animation?
    Where animation Roof disappearance? Where?
    Doing roof disappearance and then do cool.
     
  15. f0rsAk3n

    f0rsAk3n

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    Looks exactly like the one in Fable =D. When i first saw It I thought of fable. Ironic. :p.

    Fable 2 :D. +rep.
     
  16. Shadow_killer

    Shadow_killer

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    Walk over it and receive the blessing of hope.. or something

    Yeah units cant walk inside it without the use of invisible platforms. Could do that so that people who wanna use that model can use that and the others who wanna use invisible platforms can use this.

    You mean like a fading animation which you can call when a unit enters the bridge?

    I believe it was that bridge i tried to mimic.

    And thanks for all your lovely comments! :)
     
  17. VampireofBlood

    VampireofBlood

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    I will use your models for my current Fable project, so if you can, can you tell me how to create invisible platforms oO?:thumbs_up:
     
  18. Shadow_killer

    Shadow_killer

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    Its simple, turn on the grid to small so you get little box squares all over the map. Create a flat area where you can place the bridge. Now try to align it to one of the middle line grids, like this. After that just place invisible platforms in the middle of the bridge (can be found under doodads/bridges - ramps). Then just place Pathing blockers on each side to prevent units from walking (You should use Ground instead of Both). Since that way you can morph all your units into flying units with low fly height so they can "walk" beneath the bridge. Just a note, i got size 200 on the bridge in the picture.

    Or you can wait for me to upload the bridge in 2 parts or you can ask TxC about his system used in his maps.
     

    Attached Files:

  19. VampireofBlood

    VampireofBlood

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    Well thanks alot for the exact description. :)
    Maybe i will wait a bit but i will try what you told me.