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A skin used in one of my maps. This skin is a Paladin that probably converted to Brawlers. Their way of living is to give up all weapons, they just uses fists to defend their villages.
I mostly know how and what process this took to be made. However, I would like to know how much of this is freehand.
You know, we have the 75% freehand requirement for a skin to be approved.
So basically you just adjusted the skin from the Paladin hero. That means almost zero work done.
I will have to send this to Substandard /Too Simple section since it is not approvable in this state.
So basically you just adjusted the skin from the Paladin hero. That means almost zero work done.
I will have to send this to Substandard /Too Simple section since it is not approvable in this state.
See, this confuses me about this section; this is essentially just a geomerge but with skins ("texture-merge"?); he took in-game stuff & creatively/skillfully reapplied it. In the modeling section there's no "X% scratch-made mesh/anims" rule, so why is there one for Texturing?
Perhaps that is the one of the uses of the "Too Simple" forum, but even reasonably decent geomerges can make it onto the 'normal' Model submission forum.
Please read through the Submission Rules before delving deeper into posting why the decision was made. We value creativity and free-handed work quite much. Remember, we strive to become better and not comfortable :]
For simpler forms like these, which in all honesty did not require that much time and brush work to achieve, we have the forum section for uploading and all the needed sharing stuff.
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