- Joined
- Jan 17, 2019
- Messages
- 163
I got a boss fight that will 100% always crash the game when playing multiplayer but not when testing it alone. Can you guys peak at the triggers and tell me if something could be causing it? I don't know what it could be everything seems to be in order. I thought maybe it was because I had a unit with the earthquake effect on it but I changed it and it still crashes. Is there a log or something I don't even know what to do about this besides scrap the whole boss and start over.
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Doomed Dissenter Fight Begins
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Events
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Conditions
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Actions
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Unit - Set Raidriar 0113 <gen> movement speed to 0.00
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Unit - Change ownership of Raidriar 0113 <gen> to Player 9 (Gray) and Retain color
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Unit - Change ownership of Corvus 0314 <gen> to Player 1 (Red) and Change color
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Selection - Select Corvus 0314 <gen> for Player 1 (Red)
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Unit - Change ownership of Sir Bryant 0220 <gen> to Player 6 (Orange) and Change color
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Selection - Select Sir Bryant 0220 <gen> for Player 6 (Orange)
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Unit - Change ownership of Elena 0092 <gen> to Player 3 (Teal) and Change color
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Selection - Select Elena 0092 <gen> for Player 3 (Teal)
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Unit - Change ownership of Duncan 0094 <gen> to Player 5 (Yellow) and Change color
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Selection - Select Duncan 0094 <gen> for Player 5 (Yellow)
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Unit - Make Corvus 0314 <gen> Vulnerable
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Unit - Make Elena 0092 <gen> Vulnerable
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Unit - Make Sir Bryant 0220 <gen> Vulnerable
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Unit - Make Duncan 0094 <gen> Vulnerable
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Trigger - Turn on Doomed Dissenter Attacks Phase 1 <gen>
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Trigger - Run Move Heretics Into Boss Fight Doomed Dissenter <gen> (ignoring conditions)
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-------- 0:61 --------
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Wait 35.00 seconds
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Trigger - Turn off Doomed Dissenter Attacks Phase 1 <gen>
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Sound - Play Hunters_Break_the_Chains <gen>
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Wait 6.00 seconds
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Game - Display to (All players) the text: |cff8080ffBreak the...
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Unit - Make Chains of Binding 0370 <gen> Vulnerable
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Special Effect - Create a special effect attached to the origin of Chains of Binding 0370 <gen> using Units\NightElf\Wisp\WispExplode.mdl
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Special Effect - Destroy (Last created special effect)
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Unit - Make Chains of Binding 0342 <gen> Vulnerable
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Special Effect - Create a special effect attached to the origin of Chains of Binding 0347 <gen> using Units\NightElf\Wisp\WispExplode.mdl
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Special Effect - Destroy (Last created special effect)
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Unit - Make Chains of Binding 0343 <gen> Vulnerable
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Special Effect - Create a special effect attached to the origin of Chains of Binding 0343 <gen> using Units\NightElf\Wisp\WispExplode.mdl
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Special Effect - Destroy (Last created special effect)
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Unit - Make Chains of Binding 0347 <gen> Vulnerable
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Special Effect - Create a special effect attached to the origin of Chains of Binding 0342 <gen> using Units\NightElf\Wisp\WispExplode.mdl
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Special Effect - Destroy (Last created special effect)
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Trigger - Turn on Doomed Dissenter Attacks Phase 2 <gen>
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Wait 90.00 seconds
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Special Effect - Create a special effect attached to the origin of Raidriar 0113 <gen> using Units\NightElf\Wisp\WispExplode.mdl
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Special Effect - Destroy (Last created special effect)
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Unit - Make Chains of Binding 0370 <gen> Invulnerable
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Unit - Make Chains of Binding 0342 <gen> Invulnerable
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Unit - Make Chains of Binding 0343 <gen> Invulnerable
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Unit - Make Chains of Binding 0347 <gen> Invulnerable
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Special Effect - Create a special effect attached to the origin of Seal of Earth (Doomed Dissenter 2) 0295 <gen> using Units\NightElf\Wisp\WispExplode.mdl
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Special Effect - Destroy (Last created special effect)
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Special Effect - Create a special effect attached to the origin of Seal of Scalding (Doomed Dissenter 1) 0253 <gen> using Units\NightElf\Wisp\WispExplode.mdl
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Special Effect - Destroy (Last created special effect)
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Special Effect - Create a special effect attached to the origin of Seal of Water (Doomed Dissenter 2) 0303 <gen> using Units\NightElf\Wisp\WispExplode.mdl
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Special Effect - Destroy (Last created special effect)
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Special Effect - Create a special effect attached to the origin of Seal of Wind (Doomed Dissenter 2) 0199 <gen> using Units\NightElf\Wisp\WispExplode.mdl
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Special Effect - Destroy (Last created special effect)
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Trigger - Turn off Doomed Dissenter Attacks Phase 2 <gen>
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Unit - Change ownership of Raidriar 0113 <gen> to Neutral Passive and Retain color
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Wait 1.00 seconds
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Unit - Remove Seal of Scalding (Doomed Dissenter 1) 0253 <gen> from the game
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Unit - Remove Seal of Wind (Doomed Dissenter 2) 0199 <gen> from the game
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Unit - Remove Seal of Earth (Doomed Dissenter 2) 0295 <gen> from the game
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Unit - Remove Seal of Water (Doomed Dissenter 2) 0303 <gen> from the game
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Destructible - Kill ForceWall 4181 <gen>
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Destructible - Open Boss Gate (Forbidden Zone) 3244 <gen>
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Chains of Binding 0370 <gen> is dead) Equal to True
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(Chains of Binding 0347 <gen> is dead) Equal to True
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(Chains of Binding 0343 <gen> is dead) Equal to True
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(Chains of Binding 0342 <gen> is dead) Equal to True
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Then - Actions
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Trigger - Run Hunters win chains down <gen> (ignoring conditions)
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Else - Actions
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Trigger - Run Heretics win chains up <gen> (ignoring conditions)
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Doomed Dissenter Attacks Phase 1
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Events
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Time - Every 5.90 seconds of game time
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Conditions
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Actions
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Set VariableSet DoomedDissenterAttacks[0] = (Random integer number between 1 and 3)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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DoomedDissenterAttacks[0] Equal to 1
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Then - Actions
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Unit - Order Raidriar 0113 <gen> to Neutral Tinker - Cluster Rockets (Position of (Random unit from LIVINGHunters[0]))
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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DoomedDissenterAttacks[0] Equal to 2
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Then - Actions
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Unit - Order Raidriar 0113 <gen> to Human Blood Mage - Flame Strike (Position of (Random unit from LIVINGHunters[0]))
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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DoomedDissenterAttacks[0] Equal to 3
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Then - Actions
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Unit - Order Raidriar 0113 <gen> to Neutral - Firebolt (Random unit from LIVINGHunters[0])
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Else - Actions
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