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BONEZ - Survival Map

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Hi there everybody. I've recently started a map, and am close to the part where I am almost finished with it. The map's name is known as BONEZ. There's no significance in the name other than the fact it relates to the gameplay units.

BONEZ
bonezhh2.png

It's like one of those survival games, sort of like Island Troll Tribes(ITT). The game starts in somewhere that is supposedly a B.C. Europe, resembling Roman rule, but the area is in a jungle. There are 10 player slots, meaning there can be a maximum of 10 Skeletal players. If there are less than that, be whatever amount of Skeletals there are to par. As in the beginning, you will be able to pick from 6 Skeletal heroes. Each hero costs 100 lumber, and you start with 100 lumber. -repick can be used to delete your current Skeletal hero if you didn't want that one, and you'll be given back 100 lumber to pick another Skeletal hero (I need help with this part, since it seems I was never good with medium/hard triggers). The objective of each and every Skeletal playing is to defeat all other Skeletals, as there are no teams in this game....yet.

Like ITT, there should be one of those item combine sort of things. With the specific items, the order of the items in the inventory to make stuff, and the new item making. Standard items go from bones to piles of bones (Items are still being made). There is also a pattern to what heroes have what amount of slots in the inventory.

Strength heroes get 4 slots, Agility heroes get 5 slots, and Intelligence heroes get 6 slots. If there is a 6 slot requiring recipe, then I guess there should be something like a public item recipe constructing thing with 6 slots somewhere in the map.

The heroes:
Skeletal Axeman: Strength hero that has a lot of hp, damage, etc. Stable for early beginners.
Skeletal Mage: Intelligence hero that can learn lots of spells that can damage enemies. Good for experienced players.
Skeletal Archer: Fast, Agility hero that can be on par with the Skeletal Thief. Recommended for beginners.
Skeletal Thief: Fastest Agility Skeletal hero that can steal, track down, and/or sabotage item structuring in a way. Good for experienced players, or just players that like to hide.
Skeletal Marine: Strength Hero that has a lot of marine like abilities. Recommended for experienced players.
Skeletal Wildsman: Intelligence hero that uses nature powers to defeat his enemies.


The simple resources of the game, normally called, would be the following:
Mana - Energy (Drops) - Replenish by rest.
HP - Hunger (Drops) - Replenish by food.
Gold - Warmth (Drops) - Replenish by fire.
Lumber - Calcium (Drops) - Replenish by going to spots where there are poison like veins and rigged squares on the ground.
- Lose any of these to 0, and it's game over. You can hover over like a ghost, if you wish to stay. :)
In the game, there'll be a little village that will be a kind of exp gaining place, other than creatures and stuff. It's similiar to that European Roman kind of village style, all the guards and stuff. The main reason for going into this village is so that possible items can be raided from it. It might be a possibility that the village will be small, or there will be no village due to terrain occupations already created.

If you would like to help, I would love to have help from people good at the following:
  • Good at survival game triggers (Namely items and stuff)
  • Simple triggers like timers and repick
  • Idea suggesting
  • Helping around with the map and future versions
Any help would be appreciated.

I will have more updates and information coming soon for the map.
If you are willing to download this map as the attachment it is, please do not steal this map and call it for your own. I put some hard work on this a few days back. I beg of no map stealing.
 

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