1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. The 30th edition of the Modeling Contest is finally up! The Portable Buildings need your attention, so come along and have a blast!
    Dismiss Notice
  3. The Aftermath has been revealed for the 19th Terraining Contest! Be sure to check out the Results and see what came out of it.
    Dismiss Notice
  4. Melee Mapping Contest #3 - Results are out! Congratulate the winners and check plenty of new 4v4 melee maps designed for this competition!
    Dismiss Notice
  5. The winners of our cinematic soundtrack competition have been decided! Step by the Music Contest #11 - Results to check the entries and congratulate the winners!
    Dismiss Notice

Bone Armor Pauldrons

Submitted by InfernalTater
This bundle is marked as approved. It works and satisfies the submission rules.
Sorry that I haven't been uploading models as often as before, folks. I'm just having trouble deciding what to make, and having trouble actually deciding to make anything when I do have an idea.

Anyway, here are some shoulder pauldrons to go along with my other bone armor pieces. I decided to upload them separate from the chest armor, so that people can decide whether they want a left shoulder, right shoulder, or both, on their own. These would be worn by some sort of barbarian, death warrior, cultist, or something.

Feel free to combine these together, or even with my armor model, to make things convenient for yourself. Just like all of my other models, unless I specifically say not to, you can edit it. Just remember to give me credits for the original.

The pack is up! Check out the [thread=223860]Bone Pack[/thread] for a convenient download!

Keywords:
bone, armor, pauldron, shoulder, chest, skull, horn, sharp, undead, barbarian, attachment
Contents

Bone Armor Pauldrons (Model)

Bone Armor Pauldrons (Model)

Reviews
Moderator
01:23, 14th Oct 2012 Kwaliti: Useful and well done, just like the rest of the armor pieces.
  1. 01:23, 14th Oct 2012
    Kwaliti:

    Useful and well done, just like the rest of the armor pieces.
     
  2. Maestros

    Maestros

    Joined:
    Oct 26, 2008
    Messages:
    373
    Resources:
    1
    Spells:
    1
    Resources:
    1
    looking beautiful! +rep
     
  3. InfernalTater

    InfernalTater

    Joined:
    Jul 12, 2008
    Messages:
    2,956
    Resources:
    36
    Models:
    32
    Icons:
    2
    Packs:
    1
    Tutorials:
    1
    Resources:
    36
    Uploaded: 19:03
    Your Comment: 07:03 PM

    That was a very fast comment. Glad you like it!
     
  4. imforfun

    imforfun

    Joined:
    May 5, 2011
    Messages:
    84
    Resources:
    24
    Models:
    23
    Packs:
    1
    Resources:
    24
    Cool.

    Not bad at all! 5/5 because hive needs more Pauldrons like this. :thumbs_up:
     
  5. Luorax

    Luorax

    Joined:
    Aug 7, 2009
    Messages:
    1,301
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Looks cool, I like it :)
     
  6. Sin'dorei300

    Sin'dorei300

    Joined:
    Aug 20, 2011
    Messages:
    3,623
    Resources:
    202
    Models:
    87
    Icons:
    104
    Packs:
    6
    Skins:
    4
    Template:
    1
    Resources:
    202
  7. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,119
    Resources:
    69
    Models:
    60
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    69
    well, pretty neat.. :p
     
  8. Rainbow_Dash

    Rainbow_Dash

    Joined:
    Oct 7, 2012
    Messages:
    102
    Resources:
    0
    Resources:
    0
    Being an attachment modeler myself I know just how hard it is to do skulls. Very nicely done, however I would have liked to see it a bit HIGHER in poly count. None the less, you are quite a bit more skilled at modeling than me, great work :D, I'd approve it.
     
  9. InfernalTater

    InfernalTater

    Joined:
    Jul 12, 2008
    Messages:
    2,956
    Resources:
    36
    Models:
    32
    Icons:
    2
    Packs:
    1
    Tutorials:
    1
    Resources:
    36
    Actually, I kind of based this one on the Boneyard structure, and then just customized it a bit. As for poly count, I don't think much poly count is necessary on shoulders, since they're just little things that won't be seen up close.

    Thanks for the compliment :D but I'm actually pretty new to modeling myself. I made a few simple models a year or two ago, but then stopped; then I started up again a few weeks ago.
     
    Last edited: Oct 8, 2012
  10. z.ky

    z.ky

    Joined:
    Jun 15, 2012
    Messages:
    209
    Resources:
    9
    Maps:
    9
    Resources:
    9
    That's cool
     
  11. HappyTauren

    HappyTauren

    Joined:
    Nov 3, 2006
    Messages:
    8,414
    Resources:
    87
    Models:
    61
    Icons:
    23
    Packs:
    1
    Tutorials:
    2
    Resources:
    87
    Fix the normals. The model is shaded awkwardly.
     
  12. emperor_d3st

    emperor_d3st

    Joined:
    Apr 13, 2008
    Messages:
    1,413
    Resources:
    0
    Resources:
    0
  13. FeelsGoodMan

    FeelsGoodMan

    Joined:
    Dec 13, 2018
    Messages:
    80
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Sorry for any ignorance, but how do I attach this to both shoulders?
     
  14. Moises08x

    Moises08x

    Joined:
    Jun 30, 2016
    Messages:
    293
    Resources:
    0
    Resources:
    0
    FeelsGoodMan is right. How can we place it on both shoulders? But still, it looks great.
     
  15. Aeryn

    Aeryn

    Joined:
    Apr 17, 2017
    Messages:
    193
    Resources:
    0
    Resources:
    0
    Either use a passive ability sphere and change attachment points to left shoulder and right shoulder or check this tutorial: Adding sounds and attachments
     
  16. Moises08x

    Moises08x

    Joined:
    Jun 30, 2016
    Messages:
    293
    Resources:
    0
    Resources:
    0