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BloodyZombie

Submitted by ana
This bundle is marked as approved. It works and satisfies the submission rules.
A bloody Villager Zombie. He has scrathes and blood in his flesh and clothes. It should be a nice variation to zombie maps.

Updated; Pants added!!!

Path: Units\Critters\VillagerMan\VillagerMale.blp

This is my first skin, so i hope to see some comments!



Keywords:
Blood, bloody, zombie, cripple, undead, body, dead, flesh, human, scar, scars, wounded, wound
Contents

BloodyZombie (Texture)

Reviews
Moderator
THE_END: This is very good for a "zombie" skin actually, I like it
  1. blits521

    blits521

    Joined:
    Feb 9, 2008
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    Like it. it should be good for the map im makeing.
     
  2. EmawWyvern

    EmawWyvern

    Joined:
    May 5, 2008
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    He needs some pants, make them bloody and tattered and cut, and give him some short sleeves to. 2/5, The movement just sucks.
     
  3. arthasdeath

    arthasdeath

    Joined:
    Mar 14, 2008
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    Ahhhhhhhh!!!!!!!!
     
  4. arthasdeath

    arthasdeath

    Joined:
    Mar 14, 2008
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    how do i use a skin? have checked everywhere but cant find tutorials. and when i change the file to the path in the import manager it turns to become a villager man, normal one
     
  5. kkots

    kkots

    Joined:
    Jun 21, 2007
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    WARNING!!
    How to make the villager model that uses this skin look like a real zombie:
    Download Oinkerwinkle's Animation Transfer and follow the steps:
    1. Download WinMPQ from Tools section and open War3.mpq located inside Warcraft 3 directory with it;
    2. Find Units\Critters\VillagerMan\VillagerMan.mdx and drag it outside the WinMPQ;
    3. Download MDL/X Converter from Tools section and convert the villager's model you exported from WinMPQ;
    4. Now export the Units\Undead\Ghoul\Ghoul.mdx and convert it too. Close WinMPQ;
    5. Run AnimTransfer03.exe that you downloaded from oinkerwinkle.com;
    6. In the first line inside the application you click "..." and browse for the model of villager that you exported. In the second line you browse the model of ghoul that you exported. In the last line you browse the folder you want the output be in, and then you type the filename and push Enter. The filename must match VillagerMan.mdl ;
    7. Click Ok and wait for the model to animtransfer;
    8. Convert the model you just animtransfered, import it into your map to the following path "Units\Critters\VillagerMan\VillagerMan.mdx". Import the skin to the "Units\Critters\VillagerMan\VillagerMan.blp" path;
     
  6. likop

    likop

    Joined:
    Jul 7, 2008
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    huh, nice skin. very usefull.
    4.5\5
    Thank you!
     
  7. Ptolemaios

    Ptolemaios

    Joined:
    Sep 2, 2007
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    5
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  8. Droopyclock

    Droopyclock

    Joined:
    Feb 12, 2009
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    great skin like the scratches on the stomach adds to the effect
     
  9. Disturbed

    Disturbed

    Joined:
    Mar 12, 2009
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    do i need download this and then this zombie is ready??
     
  10. Azharr

    Azharr

    Joined:
    Feb 23, 2009
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    i cant get this file to work ='(
     
  11. Azharr

    Azharr

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    Feb 23, 2009
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    oh nvm
     
  12. MasterOwens

    MasterOwens

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    May 16, 2009
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    Very, very useful and well made!
     
  13. xDeathKnightx

    xDeathKnightx

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    No the creator shouldn't change the eyes and face, because many Zombie's i have seen in films/Games (Especially CoD5) < The Zombies have red,bloody face's with yellow eyes, so i think your wrong<

    Either way, really good skin, i like it 5/5 +rep
     
  14. L33T-ViV

    L33T-ViV

    Joined:
    Oct 22, 2008
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    How to import it????
     
  15. L33T-ViV

    L33T-ViV

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    Oct 22, 2008
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    no MDX file???
     
  16. Lord David

    Lord David

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    Mar 12, 2009
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    This is just what I was looking form my cinema, thanks for cool skin! 4.5\5
     
  17. kkots

    kkots

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    Jun 21, 2007
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    Yeah... everyone can spit out some blood and whiten the eyes on any warcraft skin..
     
  18. Garfield1337

    Garfield1337

    Joined:
    Jul 6, 2009
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    You dont need mdx file,just import skin and set path to: Units\Critters\VillagerMan\VillagerMale.blp and when u want unit to look like your skin,set unit's model to be as the unit that skin replaced (in this case it's villager male):wink:
     
  19. Zalashji

    Zalashji

    Joined:
    Jul 5, 2009
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    36
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    It doesn't overwrite anything for me :O
     
  20. Darkzealot_128

    Darkzealot_128

    Joined:
    Jun 29, 2010
    Messages:
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    This is a great skin for any zombie map.
    5/5