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i have a blood missile model and i want to make it orange,
i colorize the used textures but the missile is still red
does anyone knows what might be wrong?
look man i didn't only colorise the textures
i also edit the particle's segments at node manager in model editor
but still is half red...
could you tell me a name from someone who can give me a tip or two on the topic? cause i dont think someone is going to do that for me in the request section.. they rare answer for simple colorizes
You mean the particles that don't have segments hmm..
those have the effects: humanbloodlarge0,humanbloodlarge1,humanbloodlarge2,humanbloodlarge3, so i guess those models should be in the mpq browser
but it seems i have to put the original path :S i ll check it out..ty
I found humanbloodlarge0 in the mpq and i colorize his textures but nothing also
i colored his segments in node manager and i imported the model to the path
but still nothing...wtf?
thnx dude only too yellow i would like it more orange,
there is just one small problem when the missile flows it
leaves blood at the ground how i colorize that?
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