Unsure of where else to place this, but I am asking for help, using the editor, so..yeah.
I'm making a custom race, based on The General's Blood Elf Unit model Pack and the Mechanical Man's Building Model pack. Because I have no idea how to model. At all. Not even remotely. I need your advice on a few things. Mostly the Techtree.
So far, I've used Human buildings and units for a template.
Techtree
Game Start: Town Hall; House (Farm); Barracks, Watch Tower (Scout tower, non upgradeable. Used only for Vision. Can see stealth.)
Building a Barracks unlocks the Lumbermill.
The Lumber Mill unlocks the Blacksmith and Archery Range (Ranged Production Building), Your Second Tier Builder Unit (Builds more Complex things and costs more which I will explain later) and Half of the Pikemen.
The Second Tier Builder Unit can now Build Guard Towers, Hall of Champions (Heroes. This will probably be dropped down to the first tier unit), Your item shop.
With the Hall, you can Build the Sol Sanctum, which produces Caster units and is considered the "Keep" of tier items. It Unlocks Advanced War Training (which allows Guardians. Essentially Mountain Giants, complete with Taunt, minus Tree killing) and the Fortress. Which is the third tier building and is a huge point defense. It does fire back at you. Can target up to 4 at a time. The model is huge and its expensive, though, so its hard to spam them. The Sol Sanctum also contains the "Ultimate Unit Unlocker" upgrade, but requires a fortress to research.
The Blacksmith unlocks the siege Workshop, which produces dainty butterflies. Also contains basic upgrades for All armor (all units share the same armor upgrade. This will be divided; I just got lazy) Pikemen upgrades, All other melee units and building armor.
The Fortress unlocks the Blessing of the Sun Goddess (aforementioned Ultamite Unit unlocker), Can be upgraded from the TH (experimental. I may just keep it a separate building) and allows Research for the Air transport and anti air (I can't get the AA -AG combo to work) and unlocks Lancers and Pikemen. Pikemen are the Upgrade for the Swordsman (footmen) and Lancers are essentually Knights, but Stronger. They are recruited in the Stables (also unlocked with the fortress). Pikemen can Spellsteal.
Units:
Melee: (In Order that they are Unlocked)
Swordsmen. Lower HP than normal Footmen, but have critical strike (crit hits for 34ish) and evasion. Costs more than regular footmen. Has Medium armor to provide help against archers, which you oddly cannot evade.
Guardian: Cleave, Resist Skin, Taunt. Less HP than Mountain Giant. Doesn't hit as hard, either.
Pikemen: Upgrade to Swordsman. Has Spellsteal and possible crit strike. Can cast spell steal 5 times at max mana, twice when first produces. Fast mana regan (1)
Lancer: Meant to be brought alongside the Pikemen, they do a ton of damage, move fast, but have lower HP than Knights. Despite being called Lancers, they use Swords.
Ranged
Archer. Nothing special, at all.
Slaver: Expensive unit that can Instant Shadowmeld, Ensnare, and have envenomed weapons. Can learn Shadow Strike.
Phoenix Archers: Searing Arrows. 150 initial mana, 400 max. Average mana regan (.55). Can get Liquid Fire.
Caster
Sorceress: Casts heal. Can learn Control Magic and Bloodlust. (going to change it to "Inspire" eventually.)
Wizard: Can cast Flame Strike. Can learn curse and cripple.
Siege
Ballista. Nothing special.
Sunfire Blaster: The Ultimate Unit. Moves very slowly and fires slowly, but is extremely tough and does 350/3.00 to buildings, 175/3.65 to units. Not to expensive, but massing them would be very difficult unless you're ignored for a while.
Workers
Slave: Builds Town Hall, Barracks, Farm, Lumber Mill, Blacksmith, Archery Range, Watch Tower, Stables. Can be used as Militia if attacked, without converting. Has lower HP and lower gold cost than other Workers.
Architech: Builds Sol Sanctum, Guard Tower, Fortress, Hall of Champions, Siege Workshop. Has more HP, costs more, but has hardly any attack. (Takes longer to chop wood)
Heroes
Battle Priest: Paladin. Healing Wave, Devotion Aura, Divine Shield, Death and Decay (all custom spells. Only difference is effects and buffs: Stats remain unchanged)
Champion of Sol: Warrior. Storm Bolt, Evasion, Shadow Strike, Metamorphasis.
Storm Bolt and Meta changed. Stats unchanged.
Archmage: Flame Strike, Incenerate, Siphon Mana, Phoenix. Like Before, unchanged stats, but custom Phoenix, Flame Strike and Incenerate. Also, the Phoenix egg has immolate (perm) and Phoenix fire.
Eyes of the Goddess: Ranger. Searing Arrows, Crit Strike, Trueshot aura, Starfall. Custom Searing and Starfall.
Looking for real criticism. Not "Omg you suck lolol". Will upload this race when I get all the tweaks and bugs hammered out.
Edit: File Uploaded as map. The Custom Race is at the bottom right Island, protected from the AI.
Edit2: Credit to The Mechanical Man (the buildings), The General(the units), ikillforyou(the Goblin War Zepplin), cavman (the wretched). I think thats everyone. One of the houses is by kitabebe, not sure if its the one I ended up using though.
Edit3: House by Shadow_Killer
Edit freakin 4: Adamnt fxd (the Sunfire Blaster) by anarchianbedlam
edit 99999: paulh made the craftsman (architech)
I'm making a custom race, based on The General's Blood Elf Unit model Pack and the Mechanical Man's Building Model pack. Because I have no idea how to model. At all. Not even remotely. I need your advice on a few things. Mostly the Techtree.
So far, I've used Human buildings and units for a template.
Techtree
Game Start: Town Hall; House (Farm); Barracks, Watch Tower (Scout tower, non upgradeable. Used only for Vision. Can see stealth.)
Building a Barracks unlocks the Lumbermill.
The Lumber Mill unlocks the Blacksmith and Archery Range (Ranged Production Building), Your Second Tier Builder Unit (Builds more Complex things and costs more which I will explain later) and Half of the Pikemen.
The Second Tier Builder Unit can now Build Guard Towers, Hall of Champions (Heroes. This will probably be dropped down to the first tier unit), Your item shop.
With the Hall, you can Build the Sol Sanctum, which produces Caster units and is considered the "Keep" of tier items. It Unlocks Advanced War Training (which allows Guardians. Essentially Mountain Giants, complete with Taunt, minus Tree killing) and the Fortress. Which is the third tier building and is a huge point defense. It does fire back at you. Can target up to 4 at a time. The model is huge and its expensive, though, so its hard to spam them. The Sol Sanctum also contains the "Ultimate Unit Unlocker" upgrade, but requires a fortress to research.
The Blacksmith unlocks the siege Workshop, which produces dainty butterflies. Also contains basic upgrades for All armor (all units share the same armor upgrade. This will be divided; I just got lazy) Pikemen upgrades, All other melee units and building armor.
The Fortress unlocks the Blessing of the Sun Goddess (aforementioned Ultamite Unit unlocker), Can be upgraded from the TH (experimental. I may just keep it a separate building) and allows Research for the Air transport and anti air (I can't get the AA -AG combo to work) and unlocks Lancers and Pikemen. Pikemen are the Upgrade for the Swordsman (footmen) and Lancers are essentually Knights, but Stronger. They are recruited in the Stables (also unlocked with the fortress). Pikemen can Spellsteal.
Units:
Melee: (In Order that they are Unlocked)
Swordsmen. Lower HP than normal Footmen, but have critical strike (crit hits for 34ish) and evasion. Costs more than regular footmen. Has Medium armor to provide help against archers, which you oddly cannot evade.
Guardian: Cleave, Resist Skin, Taunt. Less HP than Mountain Giant. Doesn't hit as hard, either.
Pikemen: Upgrade to Swordsman. Has Spellsteal and possible crit strike. Can cast spell steal 5 times at max mana, twice when first produces. Fast mana regan (1)
Lancer: Meant to be brought alongside the Pikemen, they do a ton of damage, move fast, but have lower HP than Knights. Despite being called Lancers, they use Swords.
Ranged
Archer. Nothing special, at all.
Slaver: Expensive unit that can Instant Shadowmeld, Ensnare, and have envenomed weapons. Can learn Shadow Strike.
Phoenix Archers: Searing Arrows. 150 initial mana, 400 max. Average mana regan (.55). Can get Liquid Fire.
Caster
Sorceress: Casts heal. Can learn Control Magic and Bloodlust. (going to change it to "Inspire" eventually.)
Wizard: Can cast Flame Strike. Can learn curse and cripple.
Siege
Ballista. Nothing special.
Sunfire Blaster: The Ultimate Unit. Moves very slowly and fires slowly, but is extremely tough and does 350/3.00 to buildings, 175/3.65 to units. Not to expensive, but massing them would be very difficult unless you're ignored for a while.
Workers
Slave: Builds Town Hall, Barracks, Farm, Lumber Mill, Blacksmith, Archery Range, Watch Tower, Stables. Can be used as Militia if attacked, without converting. Has lower HP and lower gold cost than other Workers.
Architech: Builds Sol Sanctum, Guard Tower, Fortress, Hall of Champions, Siege Workshop. Has more HP, costs more, but has hardly any attack. (Takes longer to chop wood)
Heroes
Battle Priest: Paladin. Healing Wave, Devotion Aura, Divine Shield, Death and Decay (all custom spells. Only difference is effects and buffs: Stats remain unchanged)
Champion of Sol: Warrior. Storm Bolt, Evasion, Shadow Strike, Metamorphasis.
Storm Bolt and Meta changed. Stats unchanged.
Archmage: Flame Strike, Incenerate, Siphon Mana, Phoenix. Like Before, unchanged stats, but custom Phoenix, Flame Strike and Incenerate. Also, the Phoenix egg has immolate (perm) and Phoenix fire.
Eyes of the Goddess: Ranger. Searing Arrows, Crit Strike, Trueshot aura, Starfall. Custom Searing and Starfall.
Looking for real criticism. Not "Omg you suck lolol". Will upload this race when I get all the tweaks and bugs hammered out.
Edit: File Uploaded as map. The Custom Race is at the bottom right Island, protected from the AI.
Edit2: Credit to The Mechanical Man (the buildings), The General(the units), ikillforyou(the Goblin War Zepplin), cavman (the wretched). I think thats everyone. One of the houses is by kitabebe, not sure if its the one I ended up using though.
Edit3: House by Shadow_Killer
Edit freakin 4: Adamnt fxd (the Sunfire Blaster) by anarchianbedlam
edit 99999: paulh made the craftsman (architech)
Attachments
Last edited: