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Blizzard DOTA?

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Information on Blizzard DOTA can be found here.
I recently saw this on the internet and my first immediate thought was; will this kill SotIS?
I mean from the looks of it, it might not be that bad. I understand why they are making it, I mean it was so popular with WC3, and still is really.
Seems they're gonna take it and make it a sc2-era game (futuristic). Do you guys think this will be successful?
I mean no offense to the guys at Allstars or the guys who made SotIS but personally I think anything Blizzard would make along these lines would be better than what we as the users could produce.
They have developers making units like abominations and blademasters. From the looks of things, this could be really awesome. It has a high potential.
They also have hundreds of professional testers that will definitely balance the game.
But that being said, Blizzard usually has a preferred style of doing things. It may not compare to what the fan base can produce.

- Do you guys think it'll be good?
- Do you guys think it'll kill SotIS?
- Do you guys think the StarCraft-era game style was a smart move?
- Do you guys think bringing back WC3 units into BDOTA was a good idea?
- Do you think Blizzards got what it takes to make a good rpg?

Comments below please. I want some user insight on this.

Blizzard-Dota.jpg
 
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Bought the rights from Valve?..
Oh, that's Blizzard, sure. They can do anything.

As for me, I was very surprised when I heard about Valve's DOTA2. I thought - "Why Blizzard didn't do that? That's where they can make billions!" And now I wonder if Blizzard DOTA could beat DOTA2 or it will be ruined. I believe Valve can make great game from just a mod as they did with CS, TF, Portal and others. But Blizzard is Blizzard - they can't make something bad.
So that's the point for me. Will Blizzard DOTA be good enough to beat DotA Allstars and DOTA2?
 

Dr Super Good

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The map is still in production, and anyone who bothered to check the game files will notice that there already is a data section for it in your SC2 (an artifact from a patch).

The map will be made and it will feature models from the Warcraft universe free for use in SC2.
The map however may be released under a different name and is said to be schedualed for release around the same time as HotS.
 
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They copyrighted the word DOTA, all caps. They did this to avoid copyright issues with blizzard, who own the DotA and Defense of the Ancients copyrights, due to the EULA/TOS. However, probably to differentiate theor map from DotA, and DOTA, they are calling it Blizzard Allstars.
 
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-Yes, it will.
-Hopefully. I mean, it would be shame it Blizzzard would be defeated by some modders, then they could like... stiop making custom maps. And that would be non-critical, but kinda dissapointing. More attention they spend to custom maps, the better it is for us.
-Gosh yes! Dunno how you but I'm bored of fantasy AoS. Plus it will be some kind of mix of most of Blizz games, why should be awesome. Seriously. Weird, but awesome.
-Why not? More custom stuff for us! Haven't you missed the Mountain Kings and Blademasters? Adding them to BDOTA will also immprove our situation with lack of fantasy-suiting models.
-They made Diablo, that Haloween WC3 AoS and WoW. No chance they can fail here.
 
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the candy war maps were really kewl, go play them if you havn't.


fans bitch that the editor is too hard.

blizzard says to stop being retarded.


this map will hopefully show us some awesome stuff that can be done with the editor. I don't even care if it is good or not, I play LoL, and it is imo way better than DotA. I just want to see blizzard show us the 'right' way to make epic and kewl things with their 'easy' editor.
 
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Lol. After all, DotA came from a Blizzard game in the first place, so I'm guessing Blizzard has its ways to get it back into action.
 
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Blizzard All-Stars. Hmm, yes, that's a good name. Plus Blizz would be pretty retarted to join the masses of idiots calling the genre Dota instead of AoS.

Blizzard is aware that the genre AoS.
And really, who decided that it has to be named AoS anyways?
AoS was a starcraft map, just like DotA was a warcraft 3 map....

And people is a hell of alot more familiar with DotA than AoS.
I promise you that like atleast 75% of the people that know that the genre name is AoS has never ever seen the map AoS itself.

Anyway, lets not argue about that as I call it AoS myself.

It was just a move they decided to do as people is familiar with it, and it was obviously going to be blizzards version of DotA. Just like IceFrogs version of DotA was DotA-Allstars. (that later were renamed back to Defense of The Ancients)
 
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I played this at BlizzCon last year, and it was amazing. Everything was spaced well, the terrain and doodads felt clean (as most AoS/DotA maps seems to want to create as much clutter as possible), and though the abilities weren't overly complex or anything, it felt like a polished game. Not to mention being set in space seems to make it much more interesting.

I've played SotIS a few times, and I really don't like it. I have no doubt Blizzard Allstars will kick its ass, but only if they actually update it constantly as they claimed they would at BlizzCon.
 

Dr Super Good

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The problem is valve will have to create unique non copyrighted concepts.

Blizzard is making the map with the whole intent of cramming many copyrighted concepts into it. Yes valve DotA will probably have the butcher or X generic hero to kill opponents with but only Blizzard Allstars will let you kill Sylvanis windrunner with Jim Raynor.

It may not stop there... Blizzard owns more than just SC2 and WoW and with D3 comming soon I would not be suprized if some content from there does not make it in.
 
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Well, I wouldn't get surprised if Blizzard would add someting from all of their games... I wouldn't even get surprised if I'dsee and Olaf or Eric... I mean The Lost Vikings were added to the WoW (After Cataclysm, at least), so why can't we see them in a map dedicated to Blizz characters...

On the other hand, Valve has Gordon Freeman, which is kinda enough to make anything more epic...
 

Dr Super Good

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The Lost Vikings were added to the WoW (After Cataclysm, at least),
They have been in WoW for ages, just they have an enhanced quest now.

On the other hand, Valve has Gordon Freeman, which is kinda enough to make anything more epic...
You think they can put him in without messing up the DotA feel? It is basically like putting rambo in a FPS, making him ballenced would be total crap.
 
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They have been in WoW for ages, just they have an enhanced quest now.


You think they can put him in without messing up the DotA feel? It is basically like putting rambo in a FPS, making him ballenced would be total crap.

They did mention that DotA 2 will be (pretty much) an exact copy of DotA on release.
Thats what they said in the blog atleast.
They are even keeping every single minor mechanic that was in DotA, including stuff that people concidered "bugs" with the wc3 engine that couldn't be removed.
So on release I expect the game to stay true to the original by having the same heroes, items, mechanics, etc.
There is not reason for them to make anything new on release, if they would want to add more stuff to DotA 2, it would probably be added in DotA first.

And I do not think IceFrog wants them to add valve characters. It would not fit in with the map aswell, as they will keep all the heroes from DotA.
Having 100 original heroes & like 1-10 Valve heroes wouldn't make much sense ;)
 
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I still hope they're not going to stick with Dota universe...
Well I'm sure they'll firstly release the completely similar to Dota version, and then start making the updates, such as new heroes and items, including TF2 hats.
Wait, so are people gonna just pay for a complete copy of something free? I mean, it would be kinda cool if it would be free, but I doubt that would ever happen...
 
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I still hope they're not going to stick with Dota universe...
Well I'm sure they'll firstly release the completely similar to Dota version, and then start making the updates, such as new heroes and items, including TF2 hats.
Wait, so are people gonna just pay for a complete copy of something free? I mean, it would be kinda cool if it would be free, but I doubt that would ever happen...

People purchase Warcraft 3 to play DotA.
People that actually like & Support DotA (and I mean like alot. Like people that purchase to play WoW) will obviously pay a once in a life time fee to play a new version of DotA only becouse of the performance boost in itself.
And then not to mention that the graphic probably will be improved alot.
Only becouse the gameplay itself doesn't change, there can be other factors that make a HUGE difference.

I would easily pay the price of a totally new game to boost the wow graphics to Sc2/D3 quality.

Think about it.

And then the fact that they will stop patching the wc3 version. I'd pay a once in a life time fee to get all future DotA patches without even giving it a thought.

(Ohh, and I purchased a Nintendo 3DS only becouse of the fact that they are making a remake of a Nintendo 64 game (Ocarina of Time) with improved graphics. I promise you that a 3DS + a game cost a bit more then DotA 2. That is how much some people are willing to pay.)
 
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I doubt that most of Dota players are graphics snobs, it wouldn't surprise me if it would happen same way as with CS: Though original CS is so much more outdated than Source one, the amount of players playing both are approximatelly even.
And talking about the Blizzard Dota, I doubt it will increase the amount of people who'll want to buy SC2...
 
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I doubt that most of Dota players are graphics snobs, it wouldn't surprise me if it would happen same way as with CS: Though original CS is so much more outdated than Source one, the amount of players playing both are approximatelly even.
And talking about the Blizzard Dota, I doubt it will increase the amount of people who'll want to buy SC2...

If you do not understard such things, then do not speak about it goddamnit.
I would buy a remake of a game I play daily for a few bucks, no doubt.

I am paying 470$ just to play a remake of a game I have already completed atleast 50 times earlier.

And then I have payed maybe 1000$ just to play wow.

If I had to pay 20-50$ for a new version of the game I love, I'd do it.
If someone is greedy enough to not purchase the new game, then go for it, I do not really give a damn.

And you can't really compare it to CS, it is very different in so many ways.
Source was a totally new counter strike, while DotA 2 will be just like DotA.
 
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I doubt that most of Dota players are graphics snobs, it wouldn't surprise me if it would happen same way as with CS: Though original CS is so much more outdated than Source one, the amount of players playing both are approximatelly even.
And talking about the Blizzard Dota, I doubt it will increase the amount of people who'll want to buy SC2...

Well then don't complain if you're so rich. I'm not as rich as you, so I have a reason to complain...

I am not rich. I get money for going to High School. And the thing is that I spend almost all my money on games. I rarely buy anything that isn't related to gaming, ever. Thats why I can afford stuff.

And you really cant say that you have a reason to complain becouse of that.
The world spin around money... If people would make things free becouse others does not earn money themself, then the ones that work wouldnt get any money either. :|
 

Triceron

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DOTA was never free. You needed Warcraft 3 to play it. Anyone who doesn't have Warcraft 3 can't play DOTA.

There's no real difference between buying that or DOTA as its own product, just like how Counterstrike was a Halflife mod. People still bought it to play CS. Now that it's a self-contained product, is there a reason not to buy the game you play a lot of?
 

Dr Super Good

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You however are likly to get more content or a more streamlined game engine with a separate product as well as a better maintenence deal.

As the game engine scope is smaller, it can be more choosy when and what data to load as well as when the data is no longer needed and can be unloaded meaning that less memeory is needed.

As the game visually is aimed at doing 1 thing, it can do it with greater performance (instead of having to support graphical stuff that does not get used).

Better multi core performance, game engines might have architextural restrictions which are not suited for the task at hand. Separate games can instead design the engine around the gameplay mechanics and could potentially have efficency or utalization gains.

Potentially better scaleability. Where as game engines force a minimum system requirement (eg SC2), separate games could potentially scale better (eg, working on older graphic cards as it could be set to use less advanced shaders).

The most large gain a separate DotA would have over a SC2 one is more efficient memory usage (loading only what is needed) as well as better performance for the same complexity as well as better suited visuals. More content depends entirly on development budjet.
 
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I doubt that most of Dota players are graphics snobs, it wouldn't surprise me if it would happen same way as with CS: Though original CS is so much more outdated than Source one, the amount of players playing both are approximatelly even.

I remember seeing a ton of complaints on various sites about how the graphics of League of Legends were too cartoony, so people would prefer to play Heroes of Newerth (which isn't free, like League of Legends) instead. That makes me think the graphics will have more of an effect, unfortunately. :/
 
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I think that was because the wc3 DotA wasn't cartoony...

Yes, probably such change of atmosphere was too contrastive for those cartoonish graphics haters (Oh those rotten hearthed freaks, they hate even the Heavy weapons guy!). I mean, if graphics level would be the same, but less cartoonish, there wouldn't be such reaction... and theme is a thing of flavour, you can't make a game that would be enjoyable to everyone, someone will always whine some game would look better if it had guns/magic wands/robots.

I dont think Dota suits Sc2 as when I played it once it was even worse than the original Dota on Wc3 and think it would nether go to the potential on the game Sc2 as it doesnt have the same theme and feel as it does in Wc3(it just wont work Blizzard :p).

That was not related to Blizzard Dota or official Dota made by same team s WC3 Dota. it's just some AoS named Dota made by someone else.
And it was made in early days of SC2...
 
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What happened to hive? I thought we were all/mostly DotA haters. I expected the first post of this thread to be "Who cares? its dota."

Regardless Blizzard's dota should far out due any competition as long as they do what is wanted by the public. After all there job would be to make the game. And they have years and years of experience, unlike many other mappers. Blizzard's only problem is getting the game out within this decade, something that they kinda failed to do with starcraft2 and the last decade....
 
I play DotA, but I still consider myself a dota hater... I just play it for the fun factor, though I really don't like the other things about it... and I hate people who thinks DotA is the game itself (and not knowing what Wc3 is)...

maybe I'll play Blizzard All-Stars when I get a copy of SC2...
 
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