- Joined
- Apr 15, 2008
- Messages
- 1,063
My question regards this function:
(in GUI - "Enviroment - Create/Remove Blight Region")
Why is there a player argument? Does it change anything? Or does the blight have an "owner"? From my experiece, it doesn't change anything, regardless which player I input, so why is that argument even there?
JASS:
SetBlightRect (player whichPlayer, rect r, boolean addBlight)
Why is there a player argument? Does it change anything? Or does the blight have an "owner"? From my experiece, it doesn't change anything, regardless which player I input, so why is that argument even there?