Moderator
M
Moderator
Vengeancekael: Private Message
Date: 2012/Feb/18 16:34:12
Reasons:
Memory Leaks are not destroyed: Leaks tutorial
Poor Gameplay, not a lot of originality or fun: General Mapping Tutorials
Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone
Comment: First things first:
*Improve the skill tooltips, they're waaaaaaaay too short, Lunar Cannon just says it deals damage.
*Select the player's hero when he's chosen him in the beginning
Next, MEMORY LEAKS. Check out the tutorial below if you don't know how to remove them.
In some of the triggers I can see that you're storing the location in a variable and destroying it afterwards, but you also need to set the location for example of "Unit create unit at X" to the variable. (X)
Also some custom spells would be nice
Fix the memory leaks and I'll approve it.
Admin Contact - Resource Moderation - Rules
Date: 2012/Feb/18 16:34:12
Reasons:
Memory Leaks are not destroyed: Leaks tutorial
Poor Gameplay, not a lot of originality or fun: General Mapping Tutorials
Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone
Comment: First things first:
*Improve the skill tooltips, they're waaaaaaaay too short, Lunar Cannon just says it deals damage.
*Select the player's hero when he's chosen him in the beginning
Next, MEMORY LEAKS. Check out the tutorial below if you don't know how to remove them.
In some of the triggers I can see that you're storing the location in a variable and destroying it afterwards, but you also need to set the location for example of "Unit create unit at X" to the variable. (X)
Also some custom spells would be nice
Fix the memory leaks and I'll approve it.
Admin Contact - Resource Moderation - Rules