Ah I see you changed them
It's "Quest Requirement"
-
Quest - Create a quest requirement for *Your quest* with the description *Your requirement*
In case of the second picture, the requirement is a bit more complicated, as it changes with each killed wolf.
This is how it looks like when set up:
-
Quest - Create a quest requirement for (Last created quest) with the description Slay 15 wolves (0/1...
-
Set quest_req = (Last created quest requirement)
with "quest_req" being a "quest requirement" variable.
You need another variable - an integer variable, which counts number of killed wolves. In the example it will be called "wolves_killed" and start at 0.
Now when you kill a wolf for the quest, the trigger would look like this:
-
Set wolves_killed = (wolves_killed + 1)
-
Quest - Change the description of quest_req to (Slay 15 wolves ( + ((String(wolves_killed)) + /15)))
so let's say you kill the first wolf. As I said, the variable "wolves_killed" starts at 0, so the trigger will do this:
Set wolves_killed = (wolves_killed + 1) => which is 0+1 => wolves_killed will have value 1
And the quest requirement will be changed into
(Slay 15 wolves ( + ((String(wolves_killed)) + /15))) => since wolves_killed is 1, it will be "Slay 15 wolves (1/15)"