- Joined
- May 31, 2019
- Messages
- 150
I remember on 1.31 you could use Local Files to modify the game without changing the CASC files themselves, so I thought I'd try getting similar things working on 1.26 and 1.28.5.
I tried changing some numbers in UnitBalance.slk (using LibreOffice Calc, choosing "keep existing format" when it prompts.) and then overwriting the existing one in war3patch.mpq via Ladik's MPQ Editor.
When I load up a map, the game crashes with a generic "access violation / memory could not be 'read' " error.
What is the best way of doing this is for war3 to accept it?
I tried changing some numbers in UnitBalance.slk (using LibreOffice Calc, choosing "keep existing format" when it prompts.) and then overwriting the existing one in war3patch.mpq via Ladik's MPQ Editor.
When I load up a map, the game crashes with a generic "access violation / memory could not be 'read' " error.
What is the best way of doing this is for war3 to accept it?