• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Behemoth Vanguard v0.7

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
GaAg0 Presents:

Behemoth Vanguard v0.6

Created by GaAg0

|------------------------|

[color=#SandyBrown]Map Info:[/color]

Hello Humans.
You have come in Behemoth Land and Behemoths are really mad.
They wanna dismember you and then summon you as their pets!
Fast go hide and make your base and stay live for much u can!

|------------------------|

[color=#SandyBrown]Features:[/color]

This map includes a lot of features there are:

GUI Triggers.
5 Types of workers.
Many towers.
20+ Items
And many more!



297uhg.png


2mmx11d.png


The screenies are from an older version. I will upload some new ones very soon.

|------------------------|

[color=#SandyBrown]Changelog:[/color]




Added:

-New Tower Builder : Advanced Tower Builder
-3 New Towers : Star Tower , Demon Tower , Ultimate Flame Tower

Removed:

Fixed:

-Fixed Ability: Frost Attack
-Fixed a few bugs.

Changed:

-Slayers Look Different!




Added:

When Someone Die as Behemoth His Golds Split!
When Someone Leave as Human or Behemoth his lumber and gold split!
When Someone Leave His Units are Deleted!

Removed:

Fixed:

-Fixed a few bugs.

Changed:

-Loading Screen!


|------------------------|

Added:


Removed:

Fixed:

-Fixed a few bugs.
-Diamond Tower is unable to upgrade from tower of lighting anymore [was bugged]

Changed:

-Loading Screen!


|------------------------|

[color=#SandyBrown]Credits:[/color]

Legendary Thanks:

ap0calypse

|------------------------|


Keywords:
Survival, Behemoth, Vanguard, Behemoth Vanguard, Human, Behemot
Contents

Behemoth Vanguard v0.7 (Map)

Reviews
Vengeancekael Date: 2012/Sep/30 13:16:04 [Please do not send me a message, use Staff Contact] Comment: [Rejected] Improve the terrain, this is by far the worst vampirism terrain I've ever seen: Add different terrain tiles, brushes, etc. You...

Moderator

M

Moderator

Vengeancekael
Date: 2012/Sep/30 13:16:04
[Please do not send me a message, use Staff Contact]

Comment: [Rejected]
Improve the terrain, this is by far the worst vampirism terrain I've ever seen: Add different terrain tiles, brushes, etc. You don't HAVE to follow the old generic vampirism terrain style, which looks disgusting.

Staff Contact - Rules
 
Level 25
Joined
Jul 10, 2006
Messages
3,315
This is what I mean:
A new player, playing as a human, won't know what to build first, or how to properly defend themselves. They will be killed very easily by the behemoth, and because the behemoth doesn't need to build anything, even if he's a new player, he will probably beat the humans, who are also new.

An experienced human knows exactly what to build, and can often defend against the behemoth well enough until late game when he has outleveled the behemoth with his hero.

Now my question is, which of these two stories is your balance focused more on? Or does it strike a balance in the middle?
 
Level 6
Joined
Jul 15, 2012
Messages
194
well i asked u to make me terrain but u want i asked other guy he didnt wanted too xd this terrain is maded in around just 45 minute and only bases i will put more terrain in v0.6

Well starting behemoths will kill humans a little but its obvius to its harder for starting humans that because starters can make some double base and deffend theyselves with easy :)
 
Last edited by a moderator:
Level 8
Joined
Jul 25, 2009
Messages
194
i think you should go for a sheep tag kind of terrain with different kinds of unique building areas. so one area could be trees, another could be surrounded by water, and another could be a hill, etc

this is something i think vampirism could improve on cuz all the bases are the same.. just an area surrounded by walls.
 

Similar threads

Top