• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Beastmaster wip

Status
Not open for further replies.
Level 1
Joined
Nov 19, 2005
Messages
3
Hey i just started skinning like yesterday after i figured out to import skins and stuff like that this is my first skin its not done but its about 60% tell me watcha think, NOTHING is recolored everything thats editied i did from scratch.

BeastMaster2.jpg

<img
beastmaster.jpg
 
I don't like the cape too much, and the red overall doesn't fit in.

I can't really find the theme - but it reminds me of an egyptian statue or something. The mouth is a bit bessed - and the cheeks too. The legs look a bit streched in he unwrap, but it looks okey in the screenshot.

Nicely done (allthough it seems like filters) textures.
I'm looking forward to the product.

And next time - add a screenshot of the looking in-game (Non-Zoomed), I mean how he would look in a normal melee map, from normal viewing. And also - don't strech the portrait pic. :wink:

Good Luck! :)
 

imported_THE_END

I

imported_THE_END

yes very nicely done..my first skin was crap compared to this. And I would suggest making this more of a golem instead of a tribal golem warrior. Try to make the cape vines, or some kind of webbing from a spider..something of the sort
 
Status
Not open for further replies.
Top