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- Apr 10, 2010
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Hey guys, im here to ask for suggestions on a battle system. This is for an RTS map. Basically I need you to tell me which is better.
I have two options for battling units:
- Default Warcraft battling
- Unit Deployment.
Now let me explain unit deployment.
When you click the ability "Attack" in your primary structure, you are asked to select a target town or base. Once selected, you are brought to a battlefield to deploy your units and select where are they to be placed. Say you have 20 footman and you place them front. Then you have 25 priests at their backs then a couple of ranged units behind the priests.
The units are lined up in regions in the map. Each battle field has two sides for each player and 3 columns for the front, middle and back. Each row has sub-rows.
After lining the units up, you activate the "Battle" ability. Once you activate the battle ability, you need to wait for the other player to finish. Then, both units are ordered Attack-Move to opposite sides of the map. You may cast units abilities in-game.
So thats how it works. If you still dont find it clear, check the battle system for Medieval 2: Total War. Heres a youtube video for it:
http://www.youtube.com/watch?v=QT9ozEWNs5Y
Its almost the same as the games battle system. The only thing different is that units are not click and drag.
I have two options for battling units:
- Default Warcraft battling
- Unit Deployment.
Now let me explain unit deployment.
When you click the ability "Attack" in your primary structure, you are asked to select a target town or base. Once selected, you are brought to a battlefield to deploy your units and select where are they to be placed. Say you have 20 footman and you place them front. Then you have 25 priests at their backs then a couple of ranged units behind the priests.
The units are lined up in regions in the map. Each battle field has two sides for each player and 3 columns for the front, middle and back. Each row has sub-rows.
After lining the units up, you activate the "Battle" ability. Once you activate the battle ability, you need to wait for the other player to finish. Then, both units are ordered Attack-Move to opposite sides of the map. You may cast units abilities in-game.
So thats how it works. If you still dont find it clear, check the battle system for Medieval 2: Total War. Heres a youtube video for it:
http://www.youtube.com/watch?v=QT9ozEWNs5Y
Its almost the same as the games battle system. The only thing different is that units are not click and drag.