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Battle Standard / Safeguard



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Commissioned for Spellbringers by Bawbz. Check out the project's YT channel.


This preview features assets from Villagerino's Skeleton Warriors Pack and Ujimasa Hojo's Female Villager and Derivatives.

27.06.22
- Uploaded

NO‎TESCREDIT
  • No need to change import paths for custom textures. You can import the entire folder (Ctrl + Shift + I) through the Import Manager.
  • You'll only need the Classic versions if you or your audience do not have access to Reforged HD.
Give credits if you use my resources in your map.

You may repost my models or incorporate them in your 3D creations, as long as you observe proper attribution by crediting me and linking to this bundle.

Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, edit the model as you wish, and then convert back to mdx before importing.

In-Game
If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv.



Previews
Contents

Battle Standard (Model)

Battle Standard Classic (Model)

Safeguard (Model)

Safeguard Classic (Model)

Reviews
General Frank
A beautiful and impressive special effect. Amazing job!
Level 3
Joined
Jul 29, 2017
Messages
27
To write this comment, I specifically climbed into the translator. Because it is difficult to formulate such a complex thought without his help. I'll probably express the general opinion. Vince's effects models evoke two emotions in me. The first is the indispensable desire to use this beauty in your project. And secondly, terrible bitterness and sadness from the fact that this model simply cannot be used in a project where it will not look authentic! ((And every time I see a new effect, I look for different ways to use it myself. and I'm terribly disappointed if it doesn't work out.That's such a good quality!:ogre_love:
 
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