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Battle of Mount Hyjal

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
(+) A Reworked Version of the Battle of Mount Hyjal!

- This Campaign map is now Multiplayer, Thrall and Jaina now being playable.

- This map is smooth, and when someone decides to skip the cinematics, it all works out properly with no bugs.

- The Difficulty level is set to Hard Mode.

- The Bosses all have more Health, thus, making them harder to defeat.

- The food limit for each player is set from 100 to 35, the reduced food is for balance issues, because 1 person can beat this campaign on hard mode by themselves. (Well, on the origional)

- After the Cinematic for your bases Death, you are removed from the game, so make your stay worth while!

- Light Blue and Red must try as hard as they cant to fortify their base and defend for as long as possible. [105 food for 3 Players combined. Once Light Blue is defeated, you basically loose 35 food, going from 105 to 70, and once red is defeated, there is another drop, from 70 to 35.

- Have Fun!!

BULZEEB

Keywords:
Furion, Tyrande, Thrall, Jaina, Rage Winterchill, Anetheron, Azgalor, Archimonde, World Tree, Azeroth, Hyjal, Twillight of the Gods, Defiler, Caverns
Contents

Battle of Mount Hyjal (Map)

Reviews
17:33, 26th Jun 2009, by Linaze Not really a bad map, but a clear majority (including terrain, triggers, cinematics etc.) is made by Blizzard, you've only made it multiplayer and balanced it a bit, so the changes are too few and thus, Rejected

Moderator

M

Moderator

17:33, 26th Jun 2009, by Linaze
Not really a bad map, but a clear majority (including terrain, triggers, cinematics etc.) is made by Blizzard, you've only made it multiplayer and balanced it a bit, so the changes are too few and thus, Rejected
 
Level 24
Joined
Feb 28, 2007
Messages
3,479
Battle of Mount Hyjal is a map that turns one of the chapters from one of Blizzard's campaign into a three player map where you can play as either Night Elf, Orc, or Human in your quest to stop the Burning Legion from reaching the World Tree.

The terrain was the same as in Blizzard's single player version of the map, so even though it was rather good, all credits for the terrain goes to them. The same goes for the triggers that also were taken from Blizzard, and were only slightly modified to work with three players as they were originally designed for only one player. The cinematics were also Blizzard's and weren't changed at all.

One of the things I disliked about this map was that whenever your base was destroyed, you were out of the game and were given no chance to fall back and fortify the next player's base.

Another thing worth mentioning is that no matter how good or bad you are at this map, it'll always take 45 minutes to win, if you haven't lost before 45 minutes, that is.

The description here on the Hive could be a bit improved by adding some screenshots etc. Keep in mind when writing the description that it's the only thing that possible downloaders base their first opinions regarding the map on. So a bad description could result in less downloads and vice verca.

The map breaks no map submission rules, doesn't crash and is scanned for viruses.

To summarize, the map follows the rules here on the hive and it isn't really a bad map, but the problem is that the majority of it is made by Blizzard, and not by you. All you've done basically is made the map multiplayer and a little balacing, and because of that, this cannot be approved.

1/5 (Unacceptable) and voted for disapproval.
 
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