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Battle Of Gods

Submitted by Noah97
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Hello, I have been doing this project for some time that I humbly present to this community, its original name is Mitic World, originally the idea was born from a board game I made with some friends 2 years ago and decided to take it a little further and with some his help was born the map that I present acontinuacion, is a MOBA that follows the original idea of the board game and retains the history, classes, and even the skills that they had at that time, and then nothing, I hope to have your support and criticisms (which are very important) so that this project continues to grow, I am aware of the bugs that this has and that is why I bring them, I hope your maximum collaboration in terms of testing. Another thing, most of implements (models, spells) take them out of this page but I lost them in a PC that hurt me and that's why I did not put credits, but calm, they will all have them respectively. Thanks for the help they are wanted.
Previews
Contents

Battle Of Gods (Map)

Reviews
Alxen345
ReviewBattle of Gods [IMG] Key ConceptAoS - The map needs a lot of improvements. First of all, is made in Spanish and no one is understanding. No loadingscreen and no information provided or any update logs. :sadpanda: [IMG] GameplayThe heroes are...
King Valdezar
My impression of this map is that I didn't see anything good or original in it. 1.The map is in Spanish. 2.The terrain looks and feels like stolen from an old unprotected version of DotA. 3.The hero I played was a ripoff of Yurnero the Juggernaut...
  1. Alxen345

    Alxen345

    Joined:
    Aug 6, 2015
    Messages:
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    Template:
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    Review
    Battle of Gods
    [​IMG]
    Key Concept
    AoS - The map needs a lot of improvements. First of all, is made in Spanish and no one is understanding. No loadingscreen and no information provided or any update logs. :sadpanda:
    [​IMG]
    Gameplay
    The heroes are a bit boring since they do not have spells that synergy. No hero has an icon that looks like their model. The items are most of them dota copycats, some of the hero abilities as well. Is fine to inspire but not copy them completely. I played it with @King Valdezar and he has the same opinion about it. If you want to learn about AoS modding, is fine to take inspiration from DotA, but copying it entirely is not the best thing to do.
    [​IMG]
    Terrain & Aesthetics
    What can I say? Dota copycat again excepting custom trees and only one grass tile used in every lane.:peek: :)
    [​IMG]
    Wizardry
    Some abilities are fine but the others are dota copycats again.
    [​IMG]
    Final Suggestions
    Improve your bundle's description, change the tag from melee to AoS; improve the map; ask if you need help.


    If it was for now, I would rate it 1/5 but I won't do that and I suggest you to improve it a lot.
     
    Last edited: Feb 2, 2019
  2. King Valdezar

    King Valdezar

    Joined:
    Jun 19, 2017
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    My impression of this map is that I didn't see anything good or original in it.

    1.The map is in Spanish.
    2.The terrain looks and feels like stolen from an old unprotected version of DotA.
    3.The hero I played was a ripoff of Yurnero the Juggernaut from DotA.
    4.Half of the DISBTN icons are broken.
     
  3. Noah97

    Noah97

    Joined:
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    Thank you very much for your true opinions, I will try to fix as soon as possible the situations raised and I will come back with a better game.
     
  4. King Valdezar

    King Valdezar

    Joined:
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    The main problem (for me) is that it's not in English, the other things are just a matter of ideas and balancing. I also don't suggest you to use Dota as an inspiration for abilities, it's just overused.
     
  5. Noah97

    Noah97

    Joined:
    Jan 25, 2019
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    I am working to translate what is my priority for now