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Basic Warcraft System Overide

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Level 9
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Apr 5, 2008
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I was wondering if there is a way to (through triggers or settings) overide basic warcraft systems like unit path-finding, so if I tell a unit to move from point A to point B it doesn't go around obstacles but simply runs into them decides it's an impossible destination and stops, or the "OMG I can't attack and I got attacked, RUN!" thing.

I have an idea for the path-finding thing that involves units without collision, but I don't think it will work, and if it does then I doubt it will be efficient.
 
Level 9
Joined
Apr 5, 2008
Messages
443
You can give a permanent invisibility to unit or make obstacles pathable.

That wont work because he would still go around the collision rather than walking into it and stopping.

Set Unit can flee = false, and remove worker classification.

Oh, I didn't know what that did but now it works, thanks!

Need_O2 said:
or make unit fly o_O

Nope, then he wouldn't stop on the obstacles, he would go straight over them.
 
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