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Basic AI

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Level 5
Joined
Dec 12, 2011
Messages
116
Guys, I am trying to start a small and poor AI on my map.

Well, I succesfully made the AI hero walk and attack some creeps. But after he was finished with his creeps, he went to attack the creeps I (my hero) was attacking! Notice that this wasn't part of my triggers!

It is good to say that we are allied heroes.

It is probably something with Acquisition Range or Call for Help Range, I don't know.

Anyone has clues about why does this happen, and, even better, what's the right way of solving this?

Thanks,

hamsterpellet
 
Level 11
Joined
Jun 15, 2011
Messages
447
So the AI is an ally? If so, then it's about the call for help range in your gameplay constants. And yeah, maybe the acquisition range. If you also used a trigger action that orders the creeps to attack you (specific unit attack), then that can also be a reason, 'cause in Warcraft 3, units will automatically attack units that are ordered to attack a hero, for example a unit is ordered to attack your hero, then all of your nearby allies will automatically attack the attacking unit, like they're to protect you. Those are the only reasons I can think of other than trigger mistakes.
 
Level 5
Joined
Dec 12, 2011
Messages
116
So the AI is an ally? If so, then it's about the call for help range in your gameplay constants. And yeah, maybe the acquisition range. If you also used a trigger action that orders the creeps to attack you (specific unit attack), then that can also be a reason, 'cause in Warcraft 3, units will automatically attack units that are ordered to attack a hero, for example a unit is ordered to attack your hero, then all of your nearby allies will automatically attack the attacking unit, like they're to protect you. Those are the only reasons I can think of other than trigger mistakes.

You just gave me the perfect answer; The olny reason for you not to receive +rep two times is that it's impossible. Thanks man.
 
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