- Joined
- Mar 3, 2009
- Messages
- 327
so, im working on a minigame that has a ball, and im just looking for a way to make it rebound off walls. The ball movement is 2D, it doesnt use the Z axis at all.
im using a cliff, but polar projections so I'll do what uberfoop mentioned. just wondering, what do you guys think is the best thing to use as an event? and to detect the angle of the wall...