Hi,
So in my Borderlands map I decided to create some Raid Bosses. The idea of a Raid boss is that you need multiple players to defeat it.
So the problem I have is that after testing one with my friend and there's a big problem. The bosses could not defeat me (the tank) but could easily defeat him (the agility based character).
I know I can just bump it's damage even higher but I don't really want it to get to the squisher targets and kill them in 1 hit, as that would be boring for them.
So basically what suggestions do you guys have when it comes to balancing a boss that has to fight multiple different types of hero?
So in my Borderlands map I decided to create some Raid Bosses. The idea of a Raid boss is that you need multiple players to defeat it.
So the problem I have is that after testing one with my friend and there's a big problem. The bosses could not defeat me (the tank) but could easily defeat him (the agility based character).
I know I can just bump it's damage even higher but I don't really want it to get to the squisher targets and kill them in 1 hit, as that would be boring for them.
So basically what suggestions do you guys have when it comes to balancing a boss that has to fight multiple different types of hero?