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Backwards Animation

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I've been searching through the World Editor and I've found how you can easily increase a unit's animation speed by just typing a very high number. However, is there a way to make the animation speed a negative number, so that the unit will be performing its animations backwards (Example: A Footman's Death Animation backwards - instead of falling on the ground, he leaps up back to his starting state.) Can it be somehow done by JASS or GUI?
 
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