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Azmodan,_Lord_of_Sin.blp

My entry to THW Texturing Competition #9.

You need to set transparency to 1% through triggers to get the alpha to work properly.

Keywords:
demon, Illidan, transformed, sin, naughty, devil, satan, lucifer, azmodan, hell, chaos, fire, flame, lava, burning, burn
Contents

Azmodan, Lord of Sin (Texture)

Reviews
14:48, 17th Jul 2008 Dan van Ohllus: [Approved] It's a very clever idea that you made a skin for the DH's Demon form. And in pretty high quality (even if the Demon Form model has a shitty wrap). Unfortunately, other models that uses the same path...
14:48, 17th Jul 2008
Dan van Ohllus:
[Approved]
It's a very clever idea that you made a skin for the DH's Demon form. And in pretty high quality (even if the Demon Form model has a shitty wrap).
Unfortunately, other models that uses the same path as the Demon Form model will suffer when this custom texture is used, but people can always make a model edit of the Demon Form model and give it it's own texture path.

Anyway, good work and consider this texture approved.
 
Very nice Shading, but the Bottom of the wings are not alpha ed out and the horns don't really have a texture..

Find where the horns are in the skin and make them red instead of black, and alpha out the bottom of the wings if possible. (I only looked at this on the model in Model Editor, Not in-game)

If you can fix those, 4/5, otherwise my personal rating is 3.5/5, either way it rounds up to a 4 tho ^^

Very creative and well done, but all one color
 
Very good skin indeed! I agree with devine army, change the color of the horns and maybe add some armor to him... (It's just a suggestion) Maybe some bracers on his arms. Looks like he is naked D:
Otherwise, I really like it. 5/5
 
The horns use various parts of the skin such as the chest or hair or whatever it may be and the right arm uses the same texture as the wing and the left arm uses the same texture as the pelvis. Bracers and colored horns are kind of impossible. Well the bracers thing isn't all that impossible but it wouldn't be very simple.
 
hi, think you could make this a model for me? it would be nice since im currently making a map where i can use it, and if you can then please add some flames around it or something if you dont mind ^^
 
"to anyone who could help!"

Yes I do agree about the "adding hands to it" and also adding some wrap clothes here and there like they got teared apart. (because he really increases his size in/after the transformation) tis' a tip not criticism... :ogre_hurrhurr:
=7

Also I tried it in the WE and in game but it didn't change the shadow form of the Demon(form) ---> during the transformation it looked like he is about to change to this skin but at the end there was the old Shadow Demon form. (and I tried with changing it to the path you wrote but it didn't work) it just changed the transformation process a bit but not the final stage (model's skin) :ogre_rage: how to insert it the right way so it works???
 
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