Greetings, I would like to ask how to practically avoid op limit
for example I have a trigger
event - cast an ability
action - deal damage, create special effect etc...
If I want to avoid op limit, what should I do?
divide it into 2 trigger? like
Trigger 1
event - cast an ability
action - save variables, run trigger 2
Trigger 2
action - deal damage, create sfx etc...
I also know that timer creates a new thread so if it is ok?
Trigger 1
event - cast an ability
action - save variables, run a timer
Trigger 2
event - Timer end
action - deal damage, create sfx etc...
edit: i can read and do some simple jass... so please tell me what to do if it is necessary to do in jass
Thanks for reading and replying
for example I have a trigger
event - cast an ability
action - deal damage, create special effect etc...
If I want to avoid op limit, what should I do?
divide it into 2 trigger? like
Trigger 1
event - cast an ability
action - save variables, run trigger 2
Trigger 2
action - deal damage, create sfx etc...
I also know that timer creates a new thread so if it is ok?
Trigger 1
event - cast an ability
action - save variables, run a timer
Trigger 2
event - Timer end
action - deal damage, create sfx etc...
edit: i can read and do some simple jass... so please tell me what to do if it is necessary to do in jass
Thanks for reading and replying
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