I almost managed to autocast every single ability from all units.
But, Blink is really different from the rest.
I want the stalker to activate blink, when he got highly damaged, to a point thats far away from enemy targets.
I found this answer on the Internet from DrSuperEvil (I don't know if this is the brother DrSuperGood of this site ^^):
A Buff behaviour with a damage response on defender that uses a Create Persistent effect which uses a Issue Order effect at an offset behind them.
Only these kinda answers would only be understood by proffesional programmers.
Someone can guide me trough this?
Can't this not simply done by adding some validators to the autocast??
But, Blink is really different from the rest.
I want the stalker to activate blink, when he got highly damaged, to a point thats far away from enemy targets.
I found this answer on the Internet from DrSuperEvil (I don't know if this is the brother DrSuperGood of this site ^^):
A Buff behaviour with a damage response on defender that uses a Create Persistent effect which uses a Issue Order effect at an offset behind them.
Only these kinda answers would only be understood by proffesional programmers.
Someone can guide me trough this?
Can't this not simply done by adding some validators to the autocast??
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