- Joined
- May 10, 2007
- Messages
- 60
The 'origin' attachment point is required for models to work as attachments. Therefore one can infer that models such as those used for damaged buildings should have them. But for some reason they don't show up for me in Magos' Model Editor?
And another way around, I give a human tower an orb spell that puts an attachment on 'weapon', and the attachment shows up in-game. But 'weapon' is nowhere to be found in the model editor
1: Is there an explanation for why this happens? 2: Is there a more reliable way for me to check which attachment points a model has?
And another way around, I give a human tower an orb spell that puts an attachment on 'weapon', and the attachment shows up in-game. But 'weapon' is nowhere to be found in the model editor
1: Is there an explanation for why this happens? 2: Is there a more reliable way for me to check which attachment points a model has?

