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Attachment points and particle emitters

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sp00f

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sp00f

Hi! I'm using Gmax 1.2 and I have a few questions about these "atachment points" and "particle emitters". What's the difference between both of them and what are they useful for?
 
How to attach "atatchment points" to the bones, so when animating they will follow the bone? How about the partical emmiters?
 
Ok! Now the only question is how can i attach "attachment points" and "particle emitters" to the meshes(head,hands,legs and etc.)? That would be great is someone will answer on this question.
I already know how to attach meshes to the bones for the record.
 
I prefer to stick with less programs as possible and that's Gmax for now. Still need help.
 
Ye ok! Actually Mechanical Man is right. But then again, how do i add all these points and emitters in Magos Model Editor? Is there any tutorials, you could give a link to?
 
I guess it is in Tutorial section. Do you mind giving the link to me, or you have no idea where is it?
 
Ok! I think i found it. Thx ppl!
Lol RED BARONE, i found it before i read your reply. THx!
 
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