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Attaching a weapon to a model?

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Dec 4, 2011
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how to attach a weapon to the model and save it as a one model..not using the world editor..
 
> Ask for permission from attachment author and unit author (if they aren't you).
> Open Magos
> Open attachment model
> Open geoset manager (in windows)
> right click + export all geosets
> Open unit model
> Open geoset manager
> right click + import all geosets (attach them to the BONE which you want them to be attached to, NOT the attachment point. Most likely one of the hand bones)
> Open material manager and create a new material identical to the one in the attachment model
> Open geoset manager + right click + edit attachment geosets + assign material to it
> edit geoset animations and shit etc. etc.
> Save as new model
> Done.
 
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